const std = @import("std"); const builtin = std.builtin; // // TODO: we should fix std library to address these issues // pub fn deleteTree(dir: std.fs.Dir, sub_path: []const u8) !void { if (builtin.os.tag != .windows) { return dir.deleteTree(sub_path); } // workaround issue on windows where it just doesn't delete things const MAX_ATTEMPTS = 10; var attempt: u8 = 0; while (true) : (attempt += 1) { return dir.deleteTree(sub_path) catch |e| { if (attempt == MAX_ATTEMPTS) return e; switch (e) { error.FileBusy => { if (attempt == MAX_ATTEMPTS) return e; std.log.warn("path '{s}' is busy, will retry", .{sub_path}); std.time.sleep(std.time.ns_per_ms * 100); // sleep for 100 ms }, else => return e, } }; } } pub fn deleteTreeAbsolute(dir_absolute: []const u8) !void { if (builtin.os.tag != .windows) { return std.fs.deleteTreeAbsolute(dir_absolute); } std.debug.assert(std.fs.path.isAbsolute(dir_absolute)); return deleteTree(std.fs.cwd(), dir_absolute); }