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- /* /android/src/frameworks/base/media/libeffects/AudioFormatAdapter.h
- **
- ** Copyright 2009, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
- #ifndef AUDIOFORMATADAPTER_H_
- #define AUDIOFORMATADAPTER_H_
- #include <hardware/audio_effect.h>
- #define min(x,y) (((x) < (y)) ? (x) : (y))
- namespace android {
- // An adapter for an audio processor working on audio_sample_t samples with a
- // buffer override behavior to arbitrary sample formats and buffer behaviors.
- // The adapter may work on any processing class which has a processing function
- // with the following signature:
- // void process(const audio_sample_t * pIn,
- // audio_sample_t * pOut,
- // int frameCount);
- // It is assumed that the underlying processor works in S7.24 format and an
- // overwrite behavior.
- //
- // Usage is simple: just work with the processor normally, but instead of
- // calling its process() function directly, work with the process() function of
- // the adapter.
- // The adapter supports re-configuration to a different format on the fly.
- //
- // T The processor class.
- // bufSize The maximum number of samples (single channel) to process on a
- // single call to the underlying processor. Setting this to a small
- // number will save a little memory, but will cost function call
- // overhead, resulting from multiple calls to the underlying process()
- // per a single call to this class's process().
- template<class T, size_t bufSize>
- class AudioFormatAdapter {
- public:
- // Configure the adapter.
- // processor The underlying audio processor.
- // nChannels Number of input and output channels. The adapter does not do
- // channel conversion - this parameter must be in sync with the
- // actual processor.
- // pcmFormat The desired input/output sample format.
- // behavior The desired behavior (overwrite or accumulate).
- void configure(T & processor, int nChannels, uint8_t pcmFormat,
- uint32_t behavior) {
- mpProcessor = &processor;
- mNumChannels = nChannels;
- mPcmFormat = pcmFormat;
- mBehavior = behavior;
- mMaxSamplesPerCall = bufSize / nChannels;
- }
- // Process a block of samples.
- // pIn A buffer of samples with the format specified on
- // configure().
- // pOut A buffer of samples with the format specified on
- // configure(). May be the same as pIn.
- // numSamples The number of multi-channel samples to process.
- void process(const void * pIn, void * pOut, uint32_t numSamples) {
- while (numSamples > 0) {
- uint32_t numSamplesIter = min(numSamples, mMaxSamplesPerCall);
- uint32_t nSamplesChannels = numSamplesIter * mNumChannels;
- // This branch of "if" is untested
- if (mPcmFormat == AUDIO_FORMAT_PCM_8_24_BIT) {
- if (mBehavior == EFFECT_BUFFER_ACCESS_WRITE) {
- mpProcessor->process(
- reinterpret_cast<const audio_sample_t *> (pIn),
- reinterpret_cast<audio_sample_t *> (pOut),
- numSamplesIter);
- } else if (mBehavior == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
- mpProcessor->process(
- reinterpret_cast<const audio_sample_t *> (pIn),
- mBuffer, numSamplesIter);
- MixOutput(pOut, numSamplesIter);
- } else {
- assert(false);
- }
- pIn = reinterpret_cast<const audio_sample_t *> (pIn)
- + nSamplesChannels;
- pOut = reinterpret_cast<audio_sample_t *> (pOut)
- + nSamplesChannels;
- } else {
- ConvertInput(pIn, nSamplesChannels);
- mpProcessor->process(mBuffer, mBuffer, numSamplesIter);
- ConvertOutput(pOut, nSamplesChannels);
- }
- numSamples -= numSamplesIter;
- }
- }
- private:
- // The underlying processor.
- T * mpProcessor;
- // The number of input/output channels.
- int mNumChannels;
- // The desired PCM format.
- uint8_t mPcmFormat;
- // The desired buffer behavior.
- uint32_t mBehavior;
- // An intermediate buffer for processing.
- audio_sample_t mBuffer[bufSize];
- // The buffer size, divided by the number of channels - represents the
- // maximum number of multi-channel samples that can be stored in the
- // intermediate buffer.
- size_t mMaxSamplesPerCall;
- // Converts a buffer of input samples to audio_sample_t format.
- // Output is written to the intermediate buffer.
- // pIn The input buffer with the format designated in configure().
- // When function exist will point to the next unread input
- // sample.
- // numSamples The number of single-channel samples to process.
- void ConvertInput(const void *& pIn, uint32_t numSamples) {
- if (mPcmFormat == AUDIO_FORMAT_PCM_16_BIT) {
- const int16_t * pIn16 = reinterpret_cast<const int16_t *>(pIn);
- audio_sample_t * pOut = mBuffer;
- while (numSamples-- > 0) {
- *(pOut++) = s15_to_audio_sample_t(*(pIn16++));
- }
- pIn = pIn16;
- } else {
- assert(false);
- }
- }
- // Converts audio_sample_t samples from the intermediate buffer to the
- // output buffer, converting to the desired format and buffer behavior.
- // pOut The buffer to write the output to.
- // When function exist will point to the next output sample.
- // numSamples The number of single-channel samples to process.
- void ConvertOutput(void *& pOut, uint32_t numSamples) {
- if (mPcmFormat == AUDIO_FORMAT_PCM_16_BIT) {
- const audio_sample_t * pIn = mBuffer;
- int16_t * pOut16 = reinterpret_cast<int16_t *>(pOut);
- if (mBehavior == EFFECT_BUFFER_ACCESS_WRITE) {
- while (numSamples-- > 0) {
- *(pOut16++) = audio_sample_t_to_s15_clip(*(pIn++));
- }
- } else if (mBehavior == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
- while (numSamples-- > 0) {
- *(pOut16++) += audio_sample_t_to_s15_clip(*(pIn++));
- }
- } else {
- assert(false);
- }
- pOut = pOut16;
- } else {
- assert(false);
- }
- }
- // Accumulate data from the intermediate buffer to the output. Output is
- // assumed to be of audio_sample_t type.
- // pOut The buffer to mix the output to.
- // When function exist will point to the next output sample.
- // numSamples The number of single-channel samples to process.
- void MixOutput(void *& pOut, uint32_t numSamples) {
- const audio_sample_t * pIn = mBuffer;
- audio_sample_t * pOut24 = reinterpret_cast<audio_sample_t *>(pOut);
- numSamples *= mNumChannels;
- while (numSamples-- > 0) {
- *(pOut24++) += *(pIn++);
- }
- pOut = pOut24;
- }
- };
- }
- #endif // AUDIOFORMATADAPTER_H_
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