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- /*
- * Copyright (C) 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- // Put build-time configuration options here rather than Android.mk,
- // so that the instantiate for AudioFlinger service will pick up the same options.
- #ifndef ANDROID_AUDIOFLINGER_CONFIGURATION_H
- #define ANDROID_AUDIOFLINGER_CONFIGURATION_H
- // uncomment to enable detailed battery usage reporting (not debugged)
- //#define ADD_BATTERY_DATA
- // uncomment to enable the audio watchdog
- //#define AUDIO_WATCHDOG
- // uncomment to display CPU load adjusted for CPU frequency
- //#define CPU_FREQUENCY_STATISTICS
- // uncomment to enable fast threads to take performance samples for later statistical analysis
- #define FAST_THREAD_STATISTICS
- // uncomment for debugging timing problems related to StateQueue::push()
- //#define STATE_QUEUE_DUMP
- // uncomment to allow tee sink debugging to be enabled by property
- //#define TEE_SINK
- // uncomment to log CPU statistics every n wall clock seconds
- //#define DEBUG_CPU_USAGE 10
- // define FLOAT_EFFECT_CHAIN to request float effects (falls back to int16_t if unavailable)
- #define FLOAT_EFFECT_CHAIN
- #ifdef FLOAT_EFFECT_CHAIN
- // define FLOAT_AUX to process aux effect buffers in float (FLOAT_EFFECT_CHAIN must be defined)
- #define FLOAT_AUX
- // define MULTICHANNEL_EFFECT_CHAIN to allow multichannel effects (FLOAT_EFFECT_CHAIN defined)
- #define MULTICHANNEL_EFFECT_CHAIN
- #endif
- #endif // ANDROID_AUDIOFLINGER_CONFIGURATION_H
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