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- /*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef ANDROID_HARDWARE_SOUNDTRIGGER_HAL_INTERFACE_H
- #define ANDROID_HARDWARE_SOUNDTRIGGER_HAL_INTERFACE_H
- #include <utils/RefBase.h>
- #include <system/sound_trigger.h>
- #include <hardware/sound_trigger.h>
- namespace android {
- class SoundTriggerHalInterface : public virtual RefBase
- {
- public:
- /* get a sound trigger HAL instance */
- static sp<SoundTriggerHalInterface> connectModule(const char *moduleName);
- virtual ~SoundTriggerHalInterface() {}
- virtual int getProperties(struct sound_trigger_properties *properties) = 0;
- /*
- * Load a sound model. Once loaded, recognition of this model can be started and stopped.
- * Only one active recognition per model at a time. The SoundTrigger service will handle
- * concurrent recognition requests by different users/applications on the same model.
- * The implementation returns a unique handle used by other functions (unload_sound_model(),
- * start_recognition(), etc...
- */
- virtual int loadSoundModel(struct sound_trigger_sound_model *sound_model,
- sound_model_callback_t callback,
- void *cookie,
- sound_model_handle_t *handle) = 0;
- /*
- * Unload a sound model. A sound model can be unloaded to make room for a new one to overcome
- * implementation limitations.
- */
- virtual int unloadSoundModel(sound_model_handle_t handle) = 0;
- /* Start recognition on a given model. Only one recognition active at a time per model.
- * Once recognition succeeds of fails, the callback is called.
- * TODO: group recognition configuration parameters into one struct and add key phrase options.
- */
- virtual int startRecognition(sound_model_handle_t handle,
- const struct sound_trigger_recognition_config *config,
- recognition_callback_t callback,
- void *cookie) = 0;
- /* Stop recognition on a given model.
- * The implementation does not have to call the callback when stopped via this method.
- */
- virtual int stopRecognition(sound_model_handle_t handle) = 0;
- /* Stop recognition on all models.
- * Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_1 or above.
- * If no implementation is provided, stop_recognition will be called for each running model.
- */
- virtual int stopAllRecognitions() = 0;
- /* Get the current state of a given model.
- * Returns 0 or an error code. If successful the state will be returned asynchronously
- * via a recognition event in the callback method that was registered in the
- * startRecognition() method.
- * Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_2 or above.
- */
- virtual int getModelState(sound_model_handle_t handle) = 0;
- protected:
- SoundTriggerHalInterface() {}
- };
- } // namespace android
- #endif // ANDROID_HARDWARE_SOUNDTRIGGER_HAL_INTERFACE_H
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