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- # Copyright (C) 2008 The Android Open Source Project
- - Description -
- ---------------
- Layoutlib_create generates a JAR library used by the Eclipse graphical layout editor to perform
- layout.
- - Usage -
- ---------
- ./layoutlib_create destination.jar path/to/android1.jar path/to/android2.jar
- - Design Overview -
- -------------------
- Layoutlib_create uses a few jars from the framework containing the Java code used by Android as
- generated by the Android build, right before the classes are converted to a DEX format.
- These jars can't be used directly in Eclipse as:
- - they contains references to native code (which we want to avoid in Eclipse),
- - some classes need to be overridden, for example all the drawing code that is replaced by Java 2D
- calls in Eclipse.
- - some of the classes that need to be changed are final and/or we need access to their private
- internal state.
- Consequently this tool:
- - parses the input JAR,
- - modifies some of the classes directly using some bytecode manipulation,
- - filters some packages and removes those we don't want in the output JAR,
- - injects some new classes,
- - generates a modified JAR file that is suitable for the Android plugin for Eclipse to perform
- rendering.
- The ASM library is used to do the bytecode modification using its visitor pattern API.
- The layoutlib_create is *NOT* generic. There is no configuration file. Instead all the configuration
- is done in the main() method and the CreateInfo structure is expected to change with the Android
- platform as new classes are added, changed or removed. Some configuration that may be platform
- dependent is also present elsewhere in code.
- The resulting JAR is used by layoutlib_bridge (a.k.a. "the bridge"), also part of the platform, that
- provides all the necessary missing implementation for rendering graphics in Eclipse.
- - Implementation Notes -
- ------------------------
- The tool works in two phases:
- - first analyze the input jar (AsmAnalyzer class)
- - then generate the output jar (AsmGenerator class),
- - Analyzer
- ----------
- The goal of the analyzer is to create a graph of all the classes from the input JAR with their
- dependencies and then only keep the ones we want.
- To do that, the analyzer is created with a list of base classes to keep -- everything that derives
- from these is kept. Currently the one such class is android.view.View: since we want to render
- layouts, anything that is sort of a view needs to be kept.
- The analyzer is also given a list of class names to keep in the output. This is done using
- shell-like glob patterns that filter on the fully-qualified class names, for example "android.*.R**"
- ("*" does not matches dots whilst "**" does, and "." and "$" are interpreted as-is). In practice we
- almost but not quite request the inclusion of full packages.
- The analyzer is also given a list of classes to exclude. A fake implementation of these classes is
- injected by the Generator.
- With this information, the analyzer parses the input zip to find all the classes. All classes
- deriving from the requested bases classes are kept. All classes whose name match the glob pattern
- are kept. The analysis then finds all the dependencies of the classes that are to be kept using an
- ASM visitor on the class, the field types, the method types and annotations types. Classes that
- belong to the current JRE are excluded.
- The output of the analyzer is a set of ASM ClassReader instances which are then fed to the
- generator.
- - Generator
- -----------
- The generator is constructed from a CreateInfo struct that acts as a config file and lists:
- - the classes to inject in the output JAR -- these classes are directly implemented in
- layoutlib_create and will be used to interface with the renderer in Eclipse.
- - specific methods to override (see method stubs details below).
- - specific methods for which to delegate calls.
- - specific methods to remove based on their return type.
- - specific classes to rename.
- - specific classes to refactor.
- Each of these are specific strategies we use to be able to modify the Android code to fit within the
- Eclipse renderer. These strategies are explained below.
- The core method of the generator is transform(): it takes an input ASM ClassReader and modifies it
- to produce a byte array suitable for the final JAR file.
- The first step of the transformation is to implement the method delegates.
- The TransformClassAdapter is then used to process the potentially renamed class. All protected or
- private classes are market as public. All classes are made non-final. Interfaces are left as-is.
- If a method has a return type that must be erased, the whole method is skipped. Methods are also
- changed from protected/private to public. The code of the methods is then kept as-is, except for
- native methods which are replaced by a stub. Methods that are to be overridden are also replaced by
- a stub.
- Finally fields are also visited and changed from protected/private to public.
- The next step of the transformation is changing the name of the class in case we requested the class
- to be renamed. This uses the RenameClassAdapter to also rename all inner classes and references in
- methods and types. Note that other classes are not transformed and keep referencing the original
- name.
- The class is then fed to RefactorClassAdapter which is like RenameClassAdapter but updates the
- references in all classes. This is used to update the references of classes in the java package that
- were added in the Dalvik VM but are not a part of the Desktop VM. The existing classes are
- modified to update all references to these non-desktop classes. An alternate implementation of
- these (com.android.tools.layoutlib.java.*) is injected.
- RenameClassAdapter and RefactorClassAdapter both inherit from AbstractClassAdapter which changes the
- class version (version of the JDK used to compile the class) to 50 (corresponding to Java 6), if the
- class was originally compiled with Java 7 (version 51). This is because we don't currently generate
- the StackMapTable correctly and Java 7 VM enforces that classes with version greater than 51 have
- valid StackMapTable. As a side benefit of this, we can continue to support Java 6 because Java 7 on
- Mac has horrible font rendering support.
- ReplaceMethodCallsAdapter replaces calls to certain methods. This is different from the
- DelegateMethodAdapter since it doesn't preserve the original copy of the method and more importantly
- changes the calls to a method in each class instead of changing the implementation of the method.
- This is useful for methods in the Java namespace where we cannot add delegates. The configuration
- for this is not done through the CreateInfo class, but done in the ReplaceMethodAdapter.
- The ClassAdapters are chained together to achieve the desired output. (Look at section 2.2.7
- Transformation chains in the asm user guide, link in the References.) The order of execution of
- these is:
- ClassReader -> [DelegateClassAdapter] -> TransformClassAdapter -> [RenameClassAdapter] ->
- RefactorClassAdapter -> [ReplaceMethodCallsAdapter] -> ClassWriter
- - Method stubs
- --------------
- As indicated above, all native and overridden methods are replaced by a stub. We don't have the
- code to replace with in layoutlib_create. Instead the StubMethodAdapter replaces the code of the
- method by a call to OverrideMethod.invokeX(). When using the final JAR, the bridge can register
- listeners from these overridden method calls based on the method signatures.
- The listeners are currently pretty basic: we only pass the signature of the method being called, its
- caller object and a flag indicating whether the method was native. We do not currently provide the
- parameters. The listener can however specify the return value of the overridden method.
- This strategy is now obsolete and replaced by the method delegates.
- - Strategies
- ------------
- We currently have 6 strategies to deal with overriding the rendering code and make it run in
- Eclipse. Most of these strategies are implemented hand-in-hand by the bridge (which runs in Eclipse)
- and the generator.
- 1- Class Injection
- This is the easiest: we currently inject the following classes:
- - OverrideMethod and its associated MethodListener and MethodAdapter are used to intercept calls to
- some specific methods that are stubbed out and change their return value.
- - CreateInfo class, which configured the generator. Not used yet, but could in theory help us track
- what the generator changed.
- - AutoCloseable and Objects are part of Java 7. To enable us to still run on Java 6, new classes are
- injected. The implementation for these classes has been taken from Android's libcore
- (platform/libcore/luni/src/main/java/java/...).
- - Charsets, IntegralToString and UnsafeByteSequence are not part of the Desktop VM. They are
- added to the Dalvik VM for performance reasons. An implementation that is very close to the
- original (which is at platform/libcore/luni/src/main/java/...) is injected. Since these classees
- were in part of the java package, where we can't inject classes, all references to these have been
- updated (See strategy 4- Refactoring Classes).
- 2- Overriding methods
- As explained earlier, the creator doesn't have any replacement code for methods to override. Instead
- it removes the original code and replaces it by a call to a specific OveriddeMethod.invokeX(). The
- bridge then registers a listener on the method signature and can provide an implementation.
- This strategy is now obsolete and replaced by the method delegates (See strategy 6- Method
- Delegates).
- 3- Renaming classes
- This simply changes the name of a class in its definition, as well as all its references in internal
- inner classes and methods. Calls from other classes are not modified -- they keep referencing the
- original class name. This allows the bridge to literally replace an implementation.
- An example will make this easier: android.graphics.Paint is the main drawing class that we need to
- replace. To do so, the generator renames Paint to _original_Paint. Later the bridge provides its own
- replacement version of Paint which will be used by the rest of the Android stack. The replacement
- version of Paint can still use (either by inheritance or delegation) all the original non-native
- code of _original_Paint if it so desires.
- Some of the Android classes are basically wrappers over native objects and since we don't have the
- native code in Eclipse, we need to provide a full alternate implementation. Sub-classing doesn't
- work as some native methods are static and we don't control object creation.
- This won't rename/replace the inner static methods of a given class.
- 4- Refactoring classes
- This is very similar to the Renaming classes except that it also updates the reference in all
- classes. This is done for classes which are added to the Dalvik VM for performance reasons but are
- not present in the Desktop VM. An implementation for these classes is also injected.
- 5- Method erasure based on return type
- This is mostly an implementation detail of the bridge: in the Paint class mentioned above, some
- inner static classes are used to pass around attributes (e.g. FontMetrics, or the Style enum) and
- all the original implementation is native.
- In this case we have a strategy that tells the generator that anything returning, for example, the
- inner class Paint$Style in the Paint class should be discarded and the bridge will provide its own
- implementation.
- 6- Method Delegates
- This strategy is used to override method implementations. Given a method SomeClass.MethodName(), 1
- or 2 methods are generated:
- a- A copy of the original method named SomeClass.MethodName_Original(). The content is the original
- method as-is from the reader. This step is omitted if the method is native, since it has no Java
- implementation.
- b- A brand new implementation of SomeClass.MethodName() which calls to a non-existing static method
- named SomeClass_Delegate.MethodName(). The implementation of this 'delegate' method is done in
- layoutlib_bridge.
- The delegate method is a static method. If the original method is non-static, the delegate method
- receives the original 'this' as its first argument. If the original method is an inner non-static
- method, it also receives the inner 'this' as the second argument.
- - References -
- --------------
- The JVM Specification 2nd edition:
- http://java.sun.com/docs/books/jvms/second_edition/html/VMSpecTOC.doc.html
- Understanding bytecode:
- http://www.ibm.com/developerworks/ibm/library/it-haggar_bytecode/
- Bytecode opcode list:
- http://en.wikipedia.org/wiki/Java_bytecode_instruction_listings
- ASM user guide:
- http://download.forge.objectweb.org/asm/asm4-guide.pdf
- --
- end
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