libGLESv2.map.txt 5.7 KB

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  1. LIBGLESV2 {
  2. global:
  3. glActiveTexture;
  4. glAttachShader;
  5. glBeginPerfMonitorAMD;
  6. glBindAttribLocation;
  7. glBindBuffer;
  8. glBindFramebuffer;
  9. glBindRenderbuffer;
  10. glBindTexture;
  11. glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9
  12. glBlendColor;
  13. glBlendEquation;
  14. glBlendEquationSeparate;
  15. glBlendFunc;
  16. glBlendFuncSeparate;
  17. glBufferData;
  18. glBufferSubData;
  19. glCheckFramebufferStatus;
  20. glClear;
  21. glClearColor;
  22. glClearDepthf;
  23. glClearStencil;
  24. glColorMask;
  25. glCompileShader;
  26. glCompressedTexImage2D;
  27. glCompressedTexImage3DOES;
  28. glCompressedTexSubImage2D;
  29. glCompressedTexSubImage3DOES;
  30. glCopyTexImage2D;
  31. glCopyTexSubImage2D;
  32. glCopyTexSubImage3DOES;
  33. glCoverageMaskNV; # introduced-mips=9 introduced-x86=9
  34. glCoverageOperationNV; # introduced-mips=9 introduced-x86=9
  35. glCreateProgram;
  36. glCreateShader;
  37. glCullFace;
  38. glDeleteBuffers;
  39. glDeleteFencesNV;
  40. glDeleteFramebuffers;
  41. glDeletePerfMonitorsAMD;
  42. glDeleteProgram;
  43. glDeleteRenderbuffers;
  44. glDeleteShader;
  45. glDeleteTextures;
  46. glDeleteVertexArraysOES; # introduced-mips=9 introduced-x86=9
  47. glDepthFunc;
  48. glDepthMask;
  49. glDepthRangef;
  50. glDetachShader;
  51. glDisable;
  52. glDisableDriverControlQCOM;
  53. glDisableVertexAttribArray;
  54. glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9
  55. glDrawArrays;
  56. glDrawElements;
  57. glEGLImageTargetRenderbufferStorageOES;
  58. glEGLImageTargetTexture2DOES;
  59. glEnable;
  60. glEnableDriverControlQCOM;
  61. glEnableVertexAttribArray;
  62. glEndPerfMonitorAMD;
  63. glEndTilingQCOM; # introduced-mips=9 introduced-x86=9
  64. glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9
  65. glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9
  66. glExtGetFramebuffersQCOM; # introduced-mips=9 introduced-x86=9
  67. glExtGetProgramBinarySourceQCOM; # introduced-mips=9 introduced-x86=9
  68. glExtGetProgramsQCOM; # introduced-mips=9 introduced-x86=9
  69. glExtGetRenderbuffersQCOM; # introduced-mips=9 introduced-x86=9
  70. glExtGetShadersQCOM; # introduced-mips=9 introduced-x86=9
  71. glExtGetTexLevelParameterivQCOM; # introduced-mips=9 introduced-x86=9
  72. glExtGetTexSubImageQCOM; # introduced-mips=9 introduced-x86=9
  73. glExtGetTexturesQCOM; # introduced-mips=9 introduced-x86=9
  74. glExtIsProgramBinaryQCOM; # introduced-mips=9 introduced-x86=9
  75. glExtTexObjectStateOverrideiQCOM; # introduced-mips=9 introduced-x86=9
  76. glFinish;
  77. glFinishFenceNV;
  78. glFlush;
  79. glFramebufferRenderbuffer;
  80. glFramebufferTexture2D;
  81. glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9
  82. glFramebufferTexture2DMultisampleEXT; # introduced=28
  83. glFramebufferTexture3DOES;
  84. glFrontFace;
  85. glGenBuffers;
  86. glGenFencesNV;
  87. glGenFramebuffers;
  88. glGenPerfMonitorsAMD;
  89. glGenRenderbuffers;
  90. glGenTextures;
  91. glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9
  92. glGenerateMipmap;
  93. glGetActiveAttrib;
  94. glGetActiveUniform;
  95. glGetAttachedShaders;
  96. glGetAttribLocation;
  97. glGetBooleanv;
  98. glGetBufferParameteriv;
  99. glGetBufferPointervOES;
  100. glGetDriverControlStringQCOM;
  101. glGetDriverControlsQCOM;
  102. glGetError;
  103. glGetFenceivNV;
  104. glGetFloatv;
  105. glGetFramebufferAttachmentParameteriv;
  106. glGetIntegerv;
  107. glGetPerfMonitorCounterDataAMD;
  108. glGetPerfMonitorCounterInfoAMD;
  109. glGetPerfMonitorCounterStringAMD;
  110. glGetPerfMonitorCountersAMD;
  111. glGetPerfMonitorGroupStringAMD;
  112. glGetPerfMonitorGroupsAMD;
  113. glGetProgramBinaryOES;
  114. glGetProgramInfoLog;
  115. glGetProgramiv;
  116. glGetRenderbufferParameteriv;
  117. glGetShaderInfoLog;
  118. glGetShaderPrecisionFormat;
  119. glGetShaderSource;
  120. glGetShaderiv;
  121. glGetString;
  122. glGetTexParameterfv;
  123. glGetTexParameteriv;
  124. glGetUniformLocation;
  125. glGetUniformfv;
  126. glGetUniformiv;
  127. glGetVertexAttribPointerv;
  128. glGetVertexAttribfv;
  129. glGetVertexAttribiv;
  130. glHint;
  131. glIsBuffer;
  132. glIsEnabled;
  133. glIsFenceNV;
  134. glIsFramebuffer;
  135. glIsProgram;
  136. glIsRenderbuffer;
  137. glIsShader;
  138. glIsTexture;
  139. glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9
  140. glLineWidth;
  141. glLinkProgram;
  142. glMapBufferOES;
  143. glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9
  144. glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9
  145. glPixelStorei;
  146. glPolygonOffset;
  147. glProgramBinaryOES;
  148. glReadPixels;
  149. glReleaseShaderCompiler;
  150. glRenderbufferStorage;
  151. glRenderbufferStorageMultisampleEXT; # introduced=28
  152. glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9
  153. glSampleCoverage;
  154. glScissor;
  155. glSelectPerfMonitorCountersAMD;
  156. glSetFenceNV;
  157. glShaderBinary;
  158. glShaderSource;
  159. glStartTilingQCOM; # introduced-mips=9 introduced-x86=9
  160. glStencilFunc;
  161. glStencilFuncSeparate;
  162. glStencilMask;
  163. glStencilMaskSeparate;
  164. glStencilOp;
  165. glStencilOpSeparate;
  166. glTestFenceNV;
  167. glTexImage2D;
  168. glTexImage3DOES;
  169. glTexParameterf;
  170. glTexParameterfv;
  171. glTexParameteri;
  172. glTexParameteriv;
  173. glTexSubImage2D;
  174. glTexSubImage3DOES;
  175. glUniform1f;
  176. glUniform1fv;
  177. glUniform1i;
  178. glUniform1iv;
  179. glUniform2f;
  180. glUniform2fv;
  181. glUniform2i;
  182. glUniform2iv;
  183. glUniform3f;
  184. glUniform3fv;
  185. glUniform3i;
  186. glUniform3iv;
  187. glUniform4f;
  188. glUniform4fv;
  189. glUniform4i;
  190. glUniform4iv;
  191. glUniformMatrix2fv;
  192. glUniformMatrix3fv;
  193. glUniformMatrix4fv;
  194. glUnmapBufferOES;
  195. glUseProgram;
  196. glValidateProgram;
  197. glVertexAttrib1f;
  198. glVertexAttrib1fv;
  199. glVertexAttrib2f;
  200. glVertexAttrib2fv;
  201. glVertexAttrib3f;
  202. glVertexAttrib3fv;
  203. glVertexAttrib4f;
  204. glVertexAttrib4fv;
  205. glVertexAttribPointer;
  206. glViewport;
  207. local:
  208. *;
  209. };