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- /*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include <binder/IPCThreadState.h>
- #include <binder/IServiceManager.h>
- #include <binder/ProcessState.h>
- #include <sys/resource.h>
- #include "GpuService.h"
- using namespace android;
- int main(int /* argc */, char** /* argv */) {
- signal(SIGPIPE, SIG_IGN);
- // publish GpuService
- sp<GpuService> gpuservice = new GpuService();
- sp<IServiceManager> sm(defaultServiceManager());
- sm->addService(String16(GpuService::SERVICE_NAME), gpuservice, false);
- // limit the number of binder threads to 4.
- ProcessState::self()->setThreadPoolMaxThreadCount(4);
- // start the thread pool
- sp<ProcessState> ps(ProcessState::self());
- ps->startThreadPool();
- ps->giveThreadPoolName();
- IPCThreadState::self()->joinThreadPool();
- return 0;
- }
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