123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081 |
- /*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #pragma once
- #include <optional>
- #include <string>
- #include <utils/StrongPointer.h>
- #include "DisplayHardware/DisplayIdentification.h"
- namespace android {
- namespace compositionengine {
- class CompositionEngine;
- class Output;
- class Layer;
- class LayerFE;
- namespace impl {
- struct OutputLayerCompositionState;
- } // namespace impl
- /**
- * An output layer contains the output-dependent composition state for a layer
- */
- class OutputLayer {
- public:
- virtual ~OutputLayer();
- // Gets the output which owns this output layer
- virtual const Output& getOutput() const = 0;
- // Gets the display-independent layer which this output layer represents
- virtual Layer& getLayer() const = 0;
- // Gets the front-end layer interface this output layer represents
- virtual LayerFE& getLayerFE() const = 0;
- using CompositionState = compositionengine::impl::OutputLayerCompositionState;
- // Gets the raw composition state data for the layer
- // TODO(lpique): Make this protected once it is only internally called.
- virtual const CompositionState& getState() const = 0;
- // Allows mutable access to the raw composition state data for the layer.
- // This is meant to be used by the various functions that are part of the
- // composition process.
- // TODO(lpique): Make this protected once it is only internally called.
- virtual CompositionState& editState() = 0;
- // Recalculates the state of the output layer from the output-independent
- // layer. If includeGeometry is false, the geometry state can be skipped.
- virtual void updateCompositionState(bool includeGeometry) = 0;
- // Writes the geometry state to the HWC, or does nothing if this layer does
- // not use the HWC. If includeGeometry is false, the geometry state can be
- // skipped.
- virtual void writeStateToHWC(bool includeGeometry) const = 0;
- // Debugging
- virtual void dump(std::string& result) const = 0;
- };
- } // namespace compositionengine
- } // namespace android
|