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- /*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include "LayerProtoHelper.h"
- namespace android {
- namespace surfaceflinger {
- void LayerProtoHelper::writePositionToProto(const float x, const float y,
- std::function<PositionProto*()> getPositionProto) {
- if (x != 0 || y != 0) {
- // Use a lambda do avoid writing the object header when the object is empty
- PositionProto* position = getPositionProto();
- position->set_x(x);
- position->set_y(y);
- }
- }
- void LayerProtoHelper::writeSizeToProto(const uint32_t w, const uint32_t h,
- std::function<SizeProto*()> getSizeProto) {
- if (w != 0 || h != 0) {
- // Use a lambda do avoid writing the object header when the object is empty
- SizeProto* size = getSizeProto();
- size->set_w(w);
- size->set_h(h);
- }
- }
- void LayerProtoHelper::writeToProto(const Region& region,
- std::function<RegionProto*()> getRegionProto) {
- if (region.isEmpty()) {
- return;
- }
- Region::const_iterator head = region.begin();
- Region::const_iterator const tail = region.end();
- // Use a lambda do avoid writing the object header when the object is empty
- RegionProto* regionProto = getRegionProto();
- while (head != tail) {
- std::function<RectProto*()> getProtoRect = [&]() { return regionProto->add_rect(); };
- writeToProto(*head, getProtoRect);
- head++;
- }
- }
- void LayerProtoHelper::writeToProto(const Rect& rect, std::function<RectProto*()> getRectProto) {
- if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) {
- // Use a lambda do avoid writing the object header when the object is empty
- RectProto* rectProto = getRectProto();
- rectProto->set_left(rect.left);
- rectProto->set_top(rect.top);
- rectProto->set_bottom(rect.bottom);
- rectProto->set_right(rect.right);
- }
- }
- void LayerProtoHelper::writeToProto(const FloatRect& rect,
- std::function<FloatRectProto*()> getFloatRectProto) {
- if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) {
- // Use a lambda do avoid writing the object header when the object is empty
- FloatRectProto* rectProto = getFloatRectProto();
- rectProto->set_left(rect.left);
- rectProto->set_top(rect.top);
- rectProto->set_bottom(rect.bottom);
- rectProto->set_right(rect.right);
- }
- }
- void LayerProtoHelper::writeToProto(const half4 color, std::function<ColorProto*()> getColorProto) {
- if (color.r != 0 || color.g != 0 || color.b != 0 || color.a != 0) {
- // Use a lambda do avoid writing the object header when the object is empty
- ColorProto* colorProto = getColorProto();
- colorProto->set_r(color.r);
- colorProto->set_g(color.g);
- colorProto->set_b(color.b);
- colorProto->set_a(color.a);
- }
- }
- void LayerProtoHelper::writeToProto(const ui::Transform& transform,
- TransformProto* transformProto) {
- const uint32_t type = transform.getType() | (transform.getOrientation() << 8);
- transformProto->set_type(type);
- // Rotations that are 90/180/270 have their own type so the transform matrix can be
- // reconstructed later. All other rotation have the type UKNOWN so we need to save the transform
- // values in that case.
- if (type & (ui::Transform::SCALE | ui::Transform::UNKNOWN)) {
- transformProto->set_dsdx(transform[0][0]);
- transformProto->set_dtdx(transform[0][1]);
- transformProto->set_dsdy(transform[1][0]);
- transformProto->set_dtdy(transform[1][1]);
- }
- }
- void LayerProtoHelper::writeToProto(const sp<GraphicBuffer>& buffer,
- std::function<ActiveBufferProto*()> getActiveBufferProto) {
- if (buffer->getWidth() != 0 || buffer->getHeight() != 0 || buffer->getStride() != 0 ||
- buffer->format != 0) {
- // Use a lambda do avoid writing the object header when the object is empty
- ActiveBufferProto* activeBufferProto = getActiveBufferProto();
- activeBufferProto->set_width(buffer->getWidth());
- activeBufferProto->set_height(buffer->getHeight());
- activeBufferProto->set_stride(buffer->getStride());
- activeBufferProto->set_format(buffer->format);
- }
- }
- void LayerProtoHelper::writeToProto(
- const InputWindowInfo& inputInfo, const wp<Layer>& touchableRegionBounds,
- std::function<InputWindowInfoProto*()> getInputWindowInfoProto) {
- if (inputInfo.token == nullptr) {
- return;
- }
- InputWindowInfoProto* proto = getInputWindowInfoProto();
- proto->set_layout_params_flags(inputInfo.layoutParamsFlags);
- proto->set_layout_params_type(inputInfo.layoutParamsType);
- LayerProtoHelper::writeToProto({inputInfo.frameLeft, inputInfo.frameTop, inputInfo.frameRight,
- inputInfo.frameBottom},
- [&]() { return proto->mutable_frame(); });
- LayerProtoHelper::writeToProto(inputInfo.touchableRegion,
- [&]() { return proto->mutable_touchable_region(); });
- proto->set_surface_inset(inputInfo.surfaceInset);
- proto->set_visible(inputInfo.visible);
- proto->set_can_receive_keys(inputInfo.canReceiveKeys);
- proto->set_has_focus(inputInfo.hasFocus);
- proto->set_has_wallpaper(inputInfo.hasWallpaper);
- proto->set_global_scale_factor(inputInfo.globalScaleFactor);
- proto->set_window_x_scale(inputInfo.windowXScale);
- proto->set_window_y_scale(inputInfo.windowYScale);
- proto->set_replace_touchable_region_with_crop(inputInfo.replaceTouchableRegionWithCrop);
- auto cropLayer = touchableRegionBounds.promote();
- if (cropLayer != nullptr) {
- proto->set_crop_layer_id(cropLayer->sequence);
- LayerProtoHelper::writeToProto(cropLayer->getScreenBounds(
- false /* reduceTransparentRegion */),
- [&]() { return proto->mutable_touchable_region_crop(); });
- }
- }
- } // namespace surfaceflinger
- } // namespace android
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