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- /*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include "LayerRejecter.h"
- #include <gui/BufferItem.h>
- #include <system/window.h>
- #define DEBUG_RESIZE 0
- namespace android {
- LayerRejecter::LayerRejecter(Layer::State& front,
- Layer::State& current,
- bool& recomputeVisibleRegions,
- bool stickySet,
- const char* name,
- int32_t overrideScalingMode,
- bool transformToDisplayInverse,
- bool& freezePositionUpdates)
- : mFront(front),
- mCurrent(current),
- mRecomputeVisibleRegions(recomputeVisibleRegions),
- mStickyTransformSet(stickySet),
- mName(name),
- mOverrideScalingMode(overrideScalingMode),
- mTransformToDisplayInverse(transformToDisplayInverse),
- mFreezeGeometryUpdates(freezePositionUpdates) {}
- bool LayerRejecter::reject(const sp<GraphicBuffer>& buf, const BufferItem& item) {
- if (buf == nullptr) {
- return false;
- }
- uint32_t bufWidth = buf->getWidth();
- uint32_t bufHeight = buf->getHeight();
- // check that we received a buffer of the right size
- // (Take the buffer's orientation into account)
- if (item.mTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
- if (mTransformToDisplayInverse) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
- }
- int actualScalingMode = mOverrideScalingMode >= 0 ? mOverrideScalingMode : item.mScalingMode;
- bool isFixedSize = actualScalingMode != NATIVE_WINDOW_SCALING_MODE_FREEZE;
- if (mFront.active_legacy != mFront.requested_legacy) {
- if (isFixedSize ||
- (bufWidth == mFront.requested_legacy.w && bufHeight == mFront.requested_legacy.h)) {
- // Here we pretend the transaction happened by updating the
- // current and drawing states. Drawing state is only accessed
- // in this thread, no need to have it locked
- mFront.active_legacy = mFront.requested_legacy;
- // We also need to update the current state so that
- // we don't end-up overwriting the drawing state with
- // this stale current state during the next transaction
- //
- // NOTE: We don't need to hold the transaction lock here
- // because State::active_legacy is only accessed from this thread.
- mCurrent.active_legacy = mFront.active_legacy;
- mCurrent.modified = true;
- // recompute visible region
- mRecomputeVisibleRegions = true;
- mFreezeGeometryUpdates = false;
- if (mFront.crop_legacy != mFront.requestedCrop_legacy) {
- mFront.crop_legacy = mFront.requestedCrop_legacy;
- mCurrent.crop_legacy = mFront.requestedCrop_legacy;
- mRecomputeVisibleRegions = true;
- }
- }
- ALOGD_IF(DEBUG_RESIZE,
- "[%s] latchBuffer/reject: buffer (%ux%u, tr=%02x), scalingMode=%d\n"
- " drawing={ active_legacy ={ wh={%4u,%4u} crop_legacy={%4d,%4d,%4d,%4d} "
- "(%4d,%4d) "
- "}\n"
- " requested_legacy={ wh={%4u,%4u} }}\n",
- mName, bufWidth, bufHeight, item.mTransform, item.mScalingMode,
- mFront.active_legacy.w, mFront.active_legacy.h, mFront.crop_legacy.left,
- mFront.crop_legacy.top, mFront.crop_legacy.right, mFront.crop_legacy.bottom,
- mFront.crop_legacy.getWidth(), mFront.crop_legacy.getHeight(),
- mFront.requested_legacy.w, mFront.requested_legacy.h);
- }
- if (!isFixedSize && !mStickyTransformSet) {
- if (mFront.active_legacy.w != bufWidth || mFront.active_legacy.h != bufHeight) {
- // reject this buffer
- ALOGE("[%s] rejecting buffer: "
- "bufWidth=%d, bufHeight=%d, front.active_legacy.{w=%d, h=%d}",
- mName, bufWidth, bufHeight, mFront.active_legacy.w, mFront.active_legacy.h);
- return true;
- }
- }
- // if the transparent region has changed (this test is
- // conservative, but that's fine, worst case we're doing
- // a bit of extra work), we latch the new one and we
- // trigger a visible-region recompute.
- //
- // We latch the transparent region here, instead of above where we latch
- // the rest of the geometry because it is only content but not necessarily
- // resize dependent.
- if (!mFront.activeTransparentRegion_legacy.isTriviallyEqual(
- mFront.requestedTransparentRegion_legacy)) {
- mFront.activeTransparentRegion_legacy = mFront.requestedTransparentRegion_legacy;
- // We also need to update the current state so that
- // we don't end-up overwriting the drawing state with
- // this stale current state during the next transaction
- //
- // NOTE: We don't need to hold the transaction lock here
- // because State::active_legacy is only accessed from this thread.
- mCurrent.activeTransparentRegion_legacy = mFront.activeTransparentRegion_legacy;
- // recompute visible region
- mRecomputeVisibleRegions = true;
- }
- return false;
- }
- } // namespace android
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