NativeWindowSurface.cpp 1.6 KB

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  1. /*
  2. * Copyright 2018 The Android Open Source Project
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include "NativeWindowSurface.h"
  17. #include <gui/IGraphicBufferProducer.h>
  18. #include <gui/Surface.h>
  19. namespace android::surfaceflinger {
  20. NativeWindowSurface::~NativeWindowSurface() = default;
  21. namespace impl {
  22. std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
  23. const sp<IGraphicBufferProducer>& producer) {
  24. class NativeWindowSurface final : public surfaceflinger::NativeWindowSurface {
  25. public:
  26. explicit NativeWindowSurface(const sp<IGraphicBufferProducer>& producer)
  27. : mSurface(new Surface(producer, /* controlledByApp */ false)) {}
  28. ~NativeWindowSurface() override = default;
  29. sp<ANativeWindow> getNativeWindow() const override { return mSurface; }
  30. void preallocateBuffers() override { mSurface->allocateBuffers(); }
  31. private:
  32. sp<Surface> mSurface;
  33. };
  34. return std::make_unique<NativeWindowSurface>(producer);
  35. }
  36. } // namespace impl
  37. } // namespace android::surfaceflinger