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- /*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #pragma once
- #include <chrono>
- #include <condition_variable>
- #include <mutex>
- #include <thread>
- #include <unordered_map>
- #include <android-base/thread_annotations.h>
- #include <binder/IBinder.h>
- #include <ui/GraphicBuffer.h>
- #include <ui/Rect.h>
- #include <utils/StrongPointer.h>
- #include "Scheduler/IdleTimer.h"
- namespace android {
- class IRegionSamplingListener;
- class Layer;
- class Scheduler;
- class SurfaceFlinger;
- struct SamplingOffsetCallback;
- float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride,
- uint32_t orientation, const Rect& area);
- class RegionSamplingThread : public IBinder::DeathRecipient {
- public:
- struct TimingTunables {
- // debug.sf.sampling_offset_ns
- // When asynchronously collecting sample, the offset, from zero phase in the vsync timeline
- // at which the sampling should start.
- std::chrono::nanoseconds mSamplingOffset;
- // debug.sf.sampling_period_ns
- // This is the maximum amount of time the luma recieving client
- // should have to wait for a new luma value after a frame is updated. The inverse of this is
- // roughly the sampling rate. Sampling system rounds up sub-vsync sampling period to vsync
- // period.
- std::chrono::nanoseconds mSamplingPeriod;
- // debug.sf.sampling_timer_timeout_ns
- // This is the interval at which the luma sampling system will check that the luma clients
- // have up to date information. It defaults to the mSamplingPeriod.
- std::chrono::nanoseconds mSamplingTimerTimeout;
- };
- struct EnvironmentTimingTunables : TimingTunables {
- EnvironmentTimingTunables();
- };
- explicit RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler,
- const TimingTunables& tunables);
- explicit RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler);
- ~RegionSamplingThread();
- // Add a listener to receive luma notifications. The luma reported via listener will
- // report the median luma for the layers under the stopLayerHandle, in the samplingArea region.
- void addListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
- const sp<IRegionSamplingListener>& listener);
- // Remove the listener to stop receiving median luma notifications.
- void removeListener(const sp<IRegionSamplingListener>& listener);
- // Notifies sampling engine that new content is available. This will trigger a sampling
- // pass at some point in the future.
- void notifyNewContent();
- // Notifies the sampling engine that it has a good timing window in which to sample.
- void notifySamplingOffset();
- private:
- struct Descriptor {
- Rect area = Rect::EMPTY_RECT;
- wp<Layer> stopLayer;
- sp<IRegionSamplingListener> listener;
- };
- struct WpHash {
- size_t operator()(const wp<IBinder>& p) const {
- return std::hash<IBinder*>()(p.unsafe_get());
- }
- };
- std::vector<float> sampleBuffer(
- const sp<GraphicBuffer>& buffer, const Point& leftTop,
- const std::vector<RegionSamplingThread::Descriptor>& descriptors, uint32_t orientation);
- void doSample();
- void binderDied(const wp<IBinder>& who) override;
- void checkForStaleLuma();
- void captureSample();
- void threadMain();
- SurfaceFlinger& mFlinger;
- Scheduler& mScheduler;
- const TimingTunables mTunables;
- scheduler::IdleTimer mIdleTimer;
- std::unique_ptr<SamplingOffsetCallback> const mPhaseCallback;
- std::thread mThread;
- std::mutex mThreadControlMutex;
- std::condition_variable_any mCondition;
- bool mRunning GUARDED_BY(mThreadControlMutex) = true;
- bool mSampleRequested GUARDED_BY(mThreadControlMutex) = false;
- uint32_t mDiscardedFrames GUARDED_BY(mThreadControlMutex) = 0;
- std::chrono::nanoseconds lastSampleTime GUARDED_BY(mThreadControlMutex);
- std::mutex mSamplingMutex;
- std::unordered_map<wp<IBinder>, Descriptor, WpHash> mDescriptors GUARDED_BY(mSamplingMutex);
- sp<GraphicBuffer> mCachedBuffer GUARDED_BY(mSamplingMutex) = nullptr;
- };
- } // namespace android
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