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- # Copyright (C) 2019 The Android Open Source Project
- #
- # Licensed under the Apache License, Version 2.0 (the License);
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an AS IS BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- module: "android.sysprop.SurfaceFlingerProperties"
- owner: Platform
- # The following two propertiess define (respectively):
- #
- # - The phase offset between hardware vsync and when apps are woken up by the
- # Choreographer callback
- # - The phase offset between hardware vsync and when SurfaceFlinger wakes up
- # to consume input
- # Their values may be tuned to trade off between display pipeline latency (both
- # overall latency and the lengths of the app --> SF and SF --> display phases)
- # and frame delivery jitter (which typically manifests as "jank" or "jerkiness"
- # while interacting with the device). The default values must produce a
- # relatively low amount of jitter at the expense of roughly two frames of
- # app --> display latency, and unless significant testing is performed to avoid
- # increased display jitter (both manual investigation using systrace [1] and
- # automated testing using dumpsys gfxinfo [2] are recommended), they should not
- # be modified.
- #
- # [1] https://developer.android.com/studio/profile/systrace.html
- # [2] https://developer.android.com/training/testing/performance.html
- prop {
- api_name: "vsync_event_phase_offset_ns"
- type: Long
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.vsync_event_phase_offset_ns"
- }
- prop {
- api_name: "vsync_sf_event_phase_offset_ns"
- type: Long
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.vsync_sf_event_phase_offset_ns"
- }
- # Instruct the Render Engine to use EGL_IMG_context_priority hint if available.
- prop {
- api_name: "use_context_priority"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.use_context_priority"
- }
- # Controls the number of buffers SurfaceFlinger will allocate for use in FramebufferSurface.
- prop {
- api_name: "max_frame_buffer_acquired_buffers"
- type: Long
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers"
- }
- # hasWideColorDisplay indicates that the device has
- # or can support a wide-color display, e.g. color space
- # greater than sRGB. Typical display may have same
- # color primaries as DCI-P3.
- # Indicate support for this feature by setting
- # TARGET_HAS_WIDE_COLOR_DISPLAY to true in BoardConfig.mk
- # This also means that the device is color managed.
- # A color managed device will use the appropriate
- # display mode depending on the content on the screen.
- # Default is sRGB.
- prop {
- api_name: "has_wide_color_display"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.has_wide_color_display"
- }
- # Indicates if Sync framework is available. Sync framework provides fence
- # mechanism which significantly reduces buffer processing latency.
- prop {
- api_name: "running_without_sync_framework"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.running_without_sync_framework"
- }
- # hwHDRDisplay indicates that the device has an High Dynamic Range display.
- # A display is considered High Dynamic Range if it
- #
- # 1. is a wide color gamut display, typically DCI-P3 or lager
- # 2. has high luminance capability, typically 540 nits or higher at 10% OPR
- #
- # Indicate support for this feature by setting
- # ro.surface_flinger.has_HDR_display to true in device.mk
- # ro.surface_flinger.has_wide_color_display must be set to true when
- # ro.surface_flinger.has_HDR_display is true.
- prop {
- api_name: "has_HDR_display"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.has_HDR_display"
- }
- # Specify the offset in nanoseconds to add to vsync time when timestamping present fences.
- prop {
- api_name: "present_time_offset_from_vsync_ns"
- type: Long
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.present_time_offset_from_vsync_ns"
- }
- # Some hardware can do RGB->YUV conversion more efficiently in hardware
- # controlled by HWC than in hardware controlled by the video encoder.
- # This instruct VirtualDisplaySurface to use HWC for such conversion on
- # GL composition.
- prop {
- api_name: "force_hwc_copy_for_virtual_displays"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.force_hwc_copy_for_virtual_displays"
- }
- # Maximum dimension supported by HWC for virtual display.
- # Must be equals to min(max_width, max_height).
- prop {
- api_name: "max_virtual_display_dimension"
- type: Long
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.max_virtual_display_dimension"
- }
- # Return true if surface flinger should use vr flinger for compatible vr
- # apps, false otherwise. Devices that will never be running vr apps should
- # return false to avoid extra resource usage. Daydream ready devices must
- # return true for full vr support.
- prop {
- api_name: "use_vr_flinger"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.use_vr_flinger"
- }
- # Returns true if surface flinger should start
- # [email protected]::IAllocator service.
- prop {
- api_name: "start_graphics_allocator_service"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.start_graphics_allocator_service"
- }
- # Returns the orientation of the primary display device.
- prop {
- api_name: "primary_display_orientation"
- type: Enum
- enum_values: "ORIENTATION_0|ORIENTATION_90|ORIENTATION_180|ORIENTATION_270"
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.primary_display_orientation"
- }
- # useColorManagement indicates whether SurfaceFlinger should manage color
- # by switching to appropriate color mode automatically depending on the
- # Dataspace of the surfaces on screen.
- prop {
- api_name: "use_color_management"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.use_color_management"
- }
- # The following four propertiess define:
- # Returns the default data space and pixel format that SurfaceFlinger
- # expects to receive and output as well as the wide color gamut data space
- # and pixel format for wide color gamut surfaces.
- # To determine the data space and pixel format, there are a few things
- # we recommend to consider:
- #
- # 1. Hardware composer's capability to composite contents with the chosen
- # data space and pixel format efficiently;
- # 2. Hardware composer's ability to composite contents when sRGB contents
- # and the chosen wide color gamut data space contents coexist;
- # 3. For better blending, consider using pixel format where the alpha
- # channel has as many bits as the RGB color channel.
- # 4. Memory consumption and efficient buffer compression when considering
- # more bits in pixel format.
- # dataspace is the default data space that SurfaceFlinger expects.
- # The data space must not be Dataspace::UNKNOWN, if unspecified,
- # the default data space is Dataspace::V0_SRGB;
- prop {
- api_name: "default_composition_dataspace"
- type: Long
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.default_composition_dataspace"
- }
- # pixelFormat is the default pixel format that SurfaceFlinger
- # expects. If unspecified, the default pixel format is
- # PixelFormat::RGBA_8888.
- prop {
- api_name: "default_composition_pixel_format"
- type: Integer
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.default_composition_pixel_format"
- }
- # wcgDataspace is the data space that SurfaceFlinger expects for
- # wide color gamut surfaces.
- # When hasWideColorDisplay returns true, this API must return a
- # valid wide color gamut data space.
- # The data space must not be UNKNOWN, if unspecified, the data space
- # is V0_SRGB by default, which essentially indicates there's no wide
- # color gamut, meaning hasWideColorDisplay returns false.
- prop {
- api_name: "wcg_composition_dataspace"
- type: Long
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.wcg_composition_dataspace"
- }
- # wcgPixelFormat is the pixel format that SurfaceFlinger expects for
- # wide color gamut surfaces. If unspecified, the pixel format is
- # PixelFormat::RGBA_8888 by default.
- prop {
- api_name: "wcg_composition_pixel_format"
- type: Integer
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.wcg_composition_pixel_format"
- }
- # colorSpaceAgnosticDataspace specifies the data space that
- # SurfaceFlinger expects for surfaces which are color space agnostic.
- # The variable works only when useColorManagement is specified. If
- # unspecified, the data space follows what SurfaceFlinger expects for
- # surfaces when useColorManagement is specified.
- prop {
- api_name: "color_space_agnostic_dataspace"
- type: Long
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.color_space_agnostic_dataspace"
- }
- # Return the native panel primary data. The data includes red, green,
- # blue and white. The primary format is CIE 1931 XYZ color space.
- # If unspecified, the primaries is sRGB gamut by default.
- prop {
- api_name: "display_primary_red"
- type: DoubleList
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.display_primary_red"
- }
- prop {
- api_name: "display_primary_green"
- type: DoubleList
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.display_primary_green"
- }
- prop {
- api_name: "display_primary_blue"
- type: DoubleList
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.display_primary_blue"
- }
- prop {
- api_name: "display_primary_white"
- type: DoubleList
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.display_primary_white"
- }
- # setIdleTimerMs indicates what is considered a timeout in milliseconds for Scheduler. This value is
- # used by the Scheduler to trigger inactivity callbacks that will switch the display to a lower
- # refresh rate. Setting this property to 0 means there is no timer.
- prop {
- api_name: "set_idle_timer_ms"
- type: Integer
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.set_idle_timer_ms"
- }
- # setTouchTimerMs indicates what is considered a timeout in milliseconds for Scheduler.
- # This value is used by the Scheduler to trigger touch inactivity callbacks that will switch the
- # display to a lower refresh rate. Setting this property to 0 means there is no timer.
- prop {
- api_name: "set_touch_timer_ms"
- type: Integer
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.set_touch_timer_ms"
- }
- # setDisplayPowerTimerMs indicates what is considered a timeout in milliseconds for Scheduler.
- # This value is used by the Scheduler to trigger display power inactivity callbacks that will
- # keep the display in peak refresh rate as long as display power is not in normal mode.
- # Setting this property to 0 means there is no timer.
- prop {
- api_name: "set_display_power_timer_ms"
- type: Integer
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.set_display_power_timer_ms"
- }
- # useSmart90ForVideo indicates whether Scheduler should detect content FPS, and try to adjust the
- # screen refresh rate based on that.
- prop {
- api_name: "use_smart_90_for_video"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.use_smart_90_for_video"
- }
- prop {
- api_name: "enable_protected_contents"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.protected_contents"
- }
- # Indicates whether Scheduler's idle timer should support a display driver timeout in the kernel.
- # The value of set_idle_timer_ms should be shorter in time than the timeout duration in the kernel.
- prop {
- api_name: "support_kernel_idle_timer"
- type: Boolean
- scope: System
- access: Readonly
- prop_name: "ro.surface_flinger.support_kernel_idle_timer"
- }
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