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- /*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include "rsContext.h"
- #include "rsScriptC.h"
- #include "rsMatrix4x4.h"
- #include "rsMatrix3x3.h"
- #include "rsMatrix2x2.h"
- #include "rsMesh.h"
- #include "rsgApiStructs.h"
- #include "driver/rsdVertexArray.h"
- #include "driver/rsdShaderCache.h"
- #include "driver/rsdCore.h"
- #define GL_GLEXT_PROTOTYPES
- #include <GLES/gl.h>
- #include <GLES/glext.h>
- #include <GLES2/gl2.h>
- #include <GLES2/gl2ext.h>
- #include <time.h>
- namespace android {
- namespace renderscript {
- //////////////////////////////////////////////////////////////////////////////
- // Context
- //////////////////////////////////////////////////////////////////////////////
- void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) {
- CHECK_OBJ_OR_NULL(a);
- CHECK_OBJ(pf);
- pf->bindTexture(rsc, slot, a);
- }
- void rsrBindConstant(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) {
- CHECK_OBJ_OR_NULL(a);
- CHECK_OBJ(pf);
- pf->bindAllocation(rsc, a, slot);
- }
- void rsrBindConstant(Context *rsc, ProgramVertex *pv, uint32_t slot, Allocation *a) {
- CHECK_OBJ_OR_NULL(a);
- CHECK_OBJ(pv);
- pv->bindAllocation(rsc, a, slot);
- }
- void rsrBindSampler(Context *rsc, ProgramFragment *pf, uint32_t slot, Sampler *s) {
- CHECK_OBJ_OR_NULL(vs);
- CHECK_OBJ(vpf);
- pf->bindSampler(rsc, slot, s);
- }
- void rsrBindProgramStore(Context *rsc, ProgramStore *ps) {
- CHECK_OBJ_OR_NULL(ps);
- rsc->setProgramStore(ps);
- }
- void rsrBindProgramFragment(Context *rsc, ProgramFragment *pf) {
- CHECK_OBJ_OR_NULL(pf);
- rsc->setProgramFragment(pf);
- }
- void rsrBindProgramVertex(Context *rsc, ProgramVertex *pv) {
- CHECK_OBJ_OR_NULL(pv);
- rsc->setProgramVertex(pv);
- }
- void rsrBindProgramRaster(Context *rsc, ProgramRaster *pr) {
- CHECK_OBJ_OR_NULL(pr);
- rsc->setProgramRaster(pr);
- }
- void rsrBindFrameBufferObjectColorTarget(Context *rsc, Allocation *a, uint32_t slot) {
- CHECK_OBJ(va);
- rsc->mFBOCache.bindColorTarget(rsc, a, slot);
- rsc->mStateVertex.updateSize(rsc);
- }
- void rsrBindFrameBufferObjectDepthTarget(Context *rsc, Allocation *a) {
- CHECK_OBJ(va);
- rsc->mFBOCache.bindDepthTarget(rsc, a);
- rsc->mStateVertex.updateSize(rsc);
- }
- void rsrClearFrameBufferObjectColorTarget(Context *rsc, uint32_t slot) {
- rsc->mFBOCache.bindColorTarget(rsc, nullptr, slot);
- rsc->mStateVertex.updateSize(rsc);
- }
- void rsrClearFrameBufferObjectDepthTarget(Context *rsc) {
- rsc->mFBOCache.bindDepthTarget(rsc, nullptr);
- rsc->mStateVertex.updateSize(rsc);
- }
- void rsrClearFrameBufferObjectTargets(Context *rsc) {
- rsc->mFBOCache.resetAll(rsc);
- rsc->mStateVertex.updateSize(rsc);
- }
- //////////////////////////////////////////////////////////////////////////////
- // VP
- //////////////////////////////////////////////////////////////////////////////
- void rsrVpLoadProjectionMatrix(Context *rsc, const rsc_Matrix *m) {
- rsc->getProgramVertex()->setProjectionMatrix(rsc, m);
- }
- void rsrVpLoadModelMatrix(Context *rsc, const rsc_Matrix *m) {
- rsc->getProgramVertex()->setModelviewMatrix(rsc, m);
- }
- void rsrVpLoadTextureMatrix(Context *rsc, const rsc_Matrix *m) {
- rsc->getProgramVertex()->setTextureMatrix(rsc, m);
- }
- void rsrPfConstantColor(Context *rsc, ProgramFragment *pf,
- float r, float g, float b, float a) {
- CHECK_OBJ(pf);
- pf->setConstantColor(rsc, r, g, b, a);
- }
- void rsrVpGetProjectionMatrix(Context *rsc, rsc_Matrix *m) {
- rsc->getProgramVertex()->getProjectionMatrix(rsc, m);
- }
- //////////////////////////////////////////////////////////////////////////////
- // Drawing
- //////////////////////////////////////////////////////////////////////////////
- void rsrDrawPath(Context *rsc, Path *sm) {
- // Never shipped in a working state
- }
- void rsrDrawMesh(Context *rsc, Mesh *sm) {
- CHECK_OBJ(sm);
- if (!rsc->setupCheck()) {
- return;
- }
- sm->render(rsc);
- }
- void rsrDrawMeshPrimitive(Context *rsc, Mesh *sm, uint32_t primIndex) {
- CHECK_OBJ(sm);
- if (!rsc->setupCheck()) {
- return;
- }
- sm->renderPrimitive(rsc, primIndex);
- }
- void rsrDrawMeshPrimitiveRange(Context *rsc, Mesh *sm, uint32_t primIndex,
- uint32_t start, uint32_t len) {
- CHECK_OBJ(sm);
- if (!rsc->setupCheck()) {
- return;
- }
- sm->renderPrimitiveRange(rsc, primIndex, start, len);
- }
- void rsrMeshComputeBoundingBox(Context *rsc, Mesh *sm,
- float *minX, float *minY, float *minZ,
- float *maxX, float *maxY, float *maxZ) {
- CHECK_OBJ(sm);
- sm->computeBBox(rsc);
- *minX = sm->mBBoxMin[0];
- *minY = sm->mBBoxMin[1];
- *minZ = sm->mBBoxMin[2];
- *maxX = sm->mBBoxMax[0];
- *maxY = sm->mBBoxMax[1];
- *maxZ = sm->mBBoxMax[2];
- }
- //////////////////////////////////////////////////////////////////////////////
- //
- //////////////////////////////////////////////////////////////////////////////
- void rsrColor(Context *rsc, float r, float g, float b, float a) {
- ProgramFragment *pf = rsc->getProgramFragment();
- pf->setConstantColor(rsc, r, g, b, a);
- }
- void rsrPrepareClear(Context *rsc) {
- rsc->mFBOCache.setup(rsc);
- rsc->setupProgramStore();
- }
- uint32_t rsrGetWidth(Context *rsc) {
- return rsc->getWidth();
- }
- uint32_t rsrGetHeight(Context *rsc) {
- return rsc->getHeight();
- }
- void rsrDrawTextAlloc(Context *rsc, Allocation *a, int x, int y) {
- const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a);
- size_t allocSize = a->getType()->getPackedSizeBytes();
- rsc->mStateFont.renderText(text, allocSize, x, y);
- rsc->mHal.funcs.allocation.unlock1D(rsc, a);
- }
- void rsrDrawText(Context *rsc, const char *text, int x, int y) {
- size_t textLen = strlen(text);
- rsc->mStateFont.renderText(text, textLen, x, y);
- }
- static void SetMetrics(Font::Rect *metrics,
- int32_t *left, int32_t *right, int32_t *top, int32_t *bottom) {
- if (left) {
- *left = metrics->left;
- }
- if (right) {
- *right = metrics->right;
- }
- if (top) {
- *top = metrics->top;
- }
- if (bottom) {
- *bottom = metrics->bottom;
- }
- }
- void rsrMeasureTextAlloc(Context *rsc, Allocation *a,
- int32_t *left, int32_t *right, int32_t *top, int32_t *bottom) {
- CHECK_OBJ(a);
- const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a);
- size_t textLen = a->getType()->getPackedSizeBytes();
- Font::Rect metrics;
- rsc->mStateFont.measureText(text, textLen, &metrics);
- SetMetrics(&metrics, left, right, top, bottom);
- rsc->mHal.funcs.allocation.unlock1D(rsc, a);
- }
- void rsrMeasureText(Context *rsc, const char *text,
- int32_t *left, int32_t *right, int32_t *top, int32_t *bottom) {
- size_t textLen = strlen(text);
- Font::Rect metrics;
- rsc->mStateFont.measureText(text, textLen, &metrics);
- SetMetrics(&metrics, left, right, top, bottom);
- }
- void rsrBindFont(Context *rsc, Font *font) {
- CHECK_OBJ(font);
- rsi_ContextBindFont(rsc, font);
- }
- void rsrFontColor(Context *rsc, float r, float g, float b, float a) {
- rsc->mStateFont.setFontColor(r, g, b, a);
- }
- } // namespace renderscript
- } // namespace android
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