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- # bufferhubd
- type bufferhubd, domain, mlstrustedsubject;
- type bufferhubd_exec, system_file_type, exec_type, file_type;
- hal_client_domain(bufferhubd, hal_graphics_allocator)
- # TODO(b/112338294): remove these after migrate to Binder
- pdx_server(bufferhubd, bufferhub_client)
- pdx_client(bufferhubd, performance_client)
- # Access the GPU.
- allow bufferhubd gpu_device:chr_file rw_file_perms;
- # Access /dev/ion
- allow bufferhubd ion_device:chr_file r_file_perms;
- # Receive sync fence FDs from hal_omx_server. Note that hal_omx_server never directly
- # connects to bufferhubd via PDX. Instead, a VR app acts as a bridge between
- # those two: it talks to hal_omx_server via Binder and talks to bufferhubd via PDX.
- # Thus, there is no need to use pdx_client macro.
- allow bufferhubd hal_omx_server:fd use;
- # Codec2 is similar to OMX
- allow bufferhubd hal_codec2_server:fd use;
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