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- //
- // Copyright (C) 2012 The Android Open Source Project
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- #ifndef UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_
- #define UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_
- #include <string>
- #include "update_engine/common/action_processor.h"
- #include "update_engine/common/constants.h"
- #include "update_engine/omaha_response.h"
- namespace chromeos_update_engine {
- // Describes the methods that need to be implemented by the PayloadState class.
- // This interface has been carved out to support mocking of the PayloadState
- // object.
- class PayloadStateInterface {
- public:
- virtual ~PayloadStateInterface() = default;
- // Sets the internal payload state based on the given Omaha response. This
- // response could be the same or different from the one for which we've stored
- // the internal state. If it's different, then this method resets all the
- // internal state corresponding to the old response. Since the Omaha response
- // has a lot of fields that are not related to payload state, it uses only
- // a subset of the fields in the Omaha response to compare equality.
- virtual void SetResponse(const OmahaResponse& response) = 0;
- // This method should be called whenever we have completed downloading all
- // the bytes of a payload and have verified that its size and hash match the
- // expected values. We use this notificaiton to increment the payload attempt
- // number so that the throttle the next attempt to download the same payload
- // (in case there's an error in subsequent steps such as post-install)
- // appropriately.
- virtual void DownloadComplete() = 0;
- // This method should be called whenever we receive new bytes from the
- // network for the current payload. We use this notification to reset the
- // failure count for a given URL since receipt of some bytes means we are
- // able to make forward progress with the current URL.
- virtual void DownloadProgress(size_t count) = 0;
- // This method should be called every time we resume an update attempt.
- virtual void UpdateResumed() = 0;
- // This method should be called every time we begin a new update. This method
- // should not be called when we resume an update from the previously
- // downloaded point. This is used to reset the metrics for each new update.
- virtual void UpdateRestarted() = 0;
- // This method should be called once after an update attempt succeeds. This
- // is when the relevant UMA metrics that are tracked on a per-update-basis
- // are uploaded to the UMA server.
- virtual void UpdateSucceeded() = 0;
- // This method should be called whenever an update attempt fails with the
- // given error code. We use this notification to update the payload state
- // depending on the type of the error that happened.
- virtual void UpdateFailed(ErrorCode error) = 0;
- // This method should be called whenever a succeeded update is canceled, and
- // thus can only be called after UpdateSucceeded(). This is currently used
- // only for manual testing using the update_engine_client.
- virtual void ResetUpdateStatus() = 0;
- // This method should be called every time we initiate a Rollback.
- virtual void Rollback() = 0;
- // Sets the expectations to boot into the new version in the next reboot.
- // This function is called every time a new update is marked as ready by
- // UpdateSuccess(). |target_version_uid| is an unique identifier of the
- // applied payload. It can be any string, as long as the same string is used
- // for the same payload.
- virtual void ExpectRebootInNewVersion(
- const std::string& target_version_uid) = 0;
- // Sets whether P2P is being used to download the update payload. This
- // is used to keep track of download sources being used and should be called
- // before the transfer begins.
- virtual void SetUsingP2PForDownloading(bool value) = 0;
- // Sets whether P2P is being used for sharing the update payloads.
- virtual void SetUsingP2PForSharing(bool value) = 0;
- // Returns true if we should backoff the current download attempt.
- // False otherwise.
- virtual bool ShouldBackoffDownload() = 0;
- // Returns the currently stored response "signature". The signature is a
- // subset of fields that are of interest to the PayloadState behavior.
- virtual std::string GetResponseSignature() = 0;
- // Returns the payload attempt number.
- virtual int GetPayloadAttemptNumber() = 0;
- // Returns the payload attempt number of the attempted full payload. Returns
- // 0 for delta payloads.
- virtual int GetFullPayloadAttemptNumber() = 0;
- // Returns the current URL. Returns an empty string if there's no valid URL.
- virtual std::string GetCurrentUrl() = 0;
- // Returns the current URL's failure count.
- virtual uint32_t GetUrlFailureCount() = 0;
- // Returns the total number of times a new URL has been switched to
- // for the current response.
- virtual uint32_t GetUrlSwitchCount() = 0;
- // Returns the total number of different responses seen since the
- // last successful update.
- virtual int GetNumResponsesSeen() = 0;
- // Returns the expiry time for the current backoff period.
- virtual base::Time GetBackoffExpiryTime() = 0;
- // Returns the elapsed time used for this update, including time
- // where the device is powered off and sleeping. If the
- // update has not completed, returns the time spent so far.
- virtual base::TimeDelta GetUpdateDuration() = 0;
- // Returns the time used for this update not including time when
- // the device is powered off or sleeping. If the update has not
- // completed, returns the time spent so far.
- virtual base::TimeDelta GetUpdateDurationUptime() = 0;
- // Returns the number of bytes that have been downloaded for each source for
- // each new update attempt. If we resume an update, we'll continue from the
- // previous value, but if we get a new response or if the previous attempt
- // failed, we'll reset this to 0 to start afresh.
- virtual uint64_t GetCurrentBytesDownloaded(DownloadSource source) = 0;
- // Returns the total number of bytes that have been downloaded for each
- // source since the the last successful update. This is used to compute the
- // overhead we incur.
- virtual uint64_t GetTotalBytesDownloaded(DownloadSource source) = 0;
- // Returns the reboot count for this update attempt.
- virtual uint32_t GetNumReboots() = 0;
- // Called at update_engine startup to do various house-keeping.
- virtual void UpdateEngineStarted() = 0;
- // Returns whether a rollback happened since the last update check with policy
- // present.
- virtual bool GetRollbackHappened() = 0;
- // Sets whether rollback has happened on this device since the last update
- // check where policy was available. This info is preserved over powerwash.
- // This prevents forced updates happening on a rolled back device before
- // device policy is available.
- virtual void SetRollbackHappened(bool rollback_happened) = 0;
- // Returns the version from before a rollback if our last update was a
- // rollback.
- virtual std::string GetRollbackVersion() = 0;
- // Returns the value of number of attempts we've attempted to
- // download the payload via p2p.
- virtual int GetP2PNumAttempts() = 0;
- // Returns the value of timestamp of the first time we've attempted
- // to download the payload via p2p.
- virtual base::Time GetP2PFirstAttemptTimestamp() = 0;
- // Should be called every time we decide to use p2p for an update
- // attempt. This is used to increase the p2p attempt counter and
- // set the timestamp for first attempt.
- virtual void P2PNewAttempt() = 0;
- // Returns |true| if we are allowed to continue using p2p for
- // downloading and |false| otherwise. This is done by recording
- // and examining how many attempts have been done already as well
- // as when the first attempt was.
- virtual bool P2PAttemptAllowed() = 0;
- // Gets the values previously set with SetUsingP2PForDownloading() and
- // SetUsingP2PForSharing().
- virtual bool GetUsingP2PForDownloading() const = 0;
- virtual bool GetUsingP2PForSharing() const = 0;
- // Returns the current (persisted) scattering wallclock-based wait period.
- virtual base::TimeDelta GetScatteringWaitPeriod() = 0;
- // Sets and persists the scattering wallclock-based wait period.
- virtual void SetScatteringWaitPeriod(base::TimeDelta wait_period) = 0;
- // Sets/gets the P2P download URL, if one is to be used.
- virtual void SetP2PUrl(const std::string& url) = 0;
- virtual std::string GetP2PUrl() const = 0;
- // Switch to next payload.
- virtual bool NextPayload() = 0;
- // Sets and persists the staging wallclock-based wait period.
- virtual void SetStagingWaitPeriod(base::TimeDelta wait_period) = 0;
- };
- } // namespace chromeos_update_engine
- #endif // UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_
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