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- /* Copyright 2008 The Android Open Source Project
- */
- #ifndef _BINDER_H_
- #define _BINDER_H_
- #include <linux/android/binder.h>
- #include <sys/ioctl.h>
- struct binder_state;
- struct binder_io
- {
- char *data; /* pointer to read/write from */
- binder_size_t *offs; /* array of offsets */
- size_t data_avail; /* bytes available in data buffer */
- size_t offs_avail; /* entries available in offsets array */
- char *data0; /* start of data buffer */
- binder_size_t *offs0; /* start of offsets buffer */
- uint32_t flags;
- uint32_t unused;
- };
- struct binder_death {
- void (*func)(struct binder_state *bs, void *ptr);
- void *ptr;
- };
- /* the one magic handle */
- #define BINDER_SERVICE_MANAGER 0U
- #define SVC_MGR_NAME "android.os.IServiceManager"
- enum {
- /* Must match definitions in IBinder.h and IServiceManager.h */
- PING_TRANSACTION = B_PACK_CHARS('_','P','N','G'),
- SVC_MGR_GET_SERVICE = 1,
- SVC_MGR_CHECK_SERVICE,
- SVC_MGR_ADD_SERVICE,
- SVC_MGR_LIST_SERVICES,
- };
- typedef int (*binder_handler)(struct binder_state *bs,
- struct binder_transaction_data_secctx *txn,
- struct binder_io *msg,
- struct binder_io *reply);
- struct binder_state *binder_open(const char* driver, size_t mapsize);
- void binder_close(struct binder_state *bs);
- /* initiate a blocking binder call
- * - returns zero on success
- */
- int binder_call(struct binder_state *bs,
- struct binder_io *msg, struct binder_io *reply,
- uint32_t target, uint32_t code);
- /* release any state associate with the binder_io
- * - call once any necessary data has been extracted from the
- * binder_io after binder_call() returns
- * - can safely be called even if binder_call() fails
- */
- void binder_done(struct binder_state *bs,
- struct binder_io *msg, struct binder_io *reply);
- /* manipulate strong references */
- void binder_acquire(struct binder_state *bs, uint32_t target);
- void binder_release(struct binder_state *bs, uint32_t target);
- void binder_link_to_death(struct binder_state *bs, uint32_t target, struct binder_death *death);
- void binder_loop(struct binder_state *bs, binder_handler func);
- int binder_become_context_manager(struct binder_state *bs);
- /* allocate a binder_io, providing a stack-allocated working
- * buffer, size of the working buffer, and how many object
- * offset entries to reserve from the buffer
- */
- void bio_init(struct binder_io *bio, void *data,
- size_t maxdata, size_t maxobjects);
- void bio_put_obj(struct binder_io *bio, void *ptr);
- void bio_put_ref(struct binder_io *bio, uint32_t handle);
- void bio_put_uint32(struct binder_io *bio, uint32_t n);
- void bio_put_string16(struct binder_io *bio, const uint16_t *str);
- void bio_put_string16_x(struct binder_io *bio, const char *_str);
- uint32_t bio_get_uint32(struct binder_io *bio);
- uint16_t *bio_get_string16(struct binder_io *bio, size_t *sz);
- uint32_t bio_get_ref(struct binder_io *bio);
- #endif
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