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- /*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include "rsContext.h"
- #include "rsFileA3D.h"
- #include "rsMesh.h"
- #include "rsAnimation.h"
- #include "rs.h"
- #include <inttypes.h>
- namespace android {
- namespace renderscript {
- FileA3D::FileA3D(Context *rsc) : ObjectBase(rsc) {
- mAlloc = nullptr;
- mData = nullptr;
- mWriteStream = nullptr;
- mReadStream = nullptr;
- mMajorVersion = 0;
- mMinorVersion = 1;
- mDataSize = 0;
- }
- FileA3D::~FileA3D() {
- for (size_t i = 0; i < mIndex.size(); i ++) {
- delete mIndex[i];
- }
- for (size_t i = 0; i < mWriteIndex.size(); i ++) {
- delete mWriteIndex[i];
- }
- if (mWriteStream) {
- delete mWriteStream;
- }
- if (mReadStream) {
- delete mReadStream;
- }
- if (mAlloc) {
- free(mAlloc);
- }
- }
- void FileA3D::parseHeader(IStream *headerStream) {
- mMajorVersion = headerStream->loadU32();
- mMinorVersion = headerStream->loadU32();
- uint32_t flags = headerStream->loadU32();
- mUse64BitOffsets = (flags & 1) != 0;
- uint32_t numIndexEntries = headerStream->loadU32();
- for (uint32_t i = 0; i < numIndexEntries; i ++) {
- A3DIndexEntry *entry = new A3DIndexEntry();
- entry->mObjectName = headerStream->loadString();
- //ALOGV("Header data, entry name = %s", entry->mObjectName.string());
- entry->mType = (RsA3DClassID)headerStream->loadU32();
- if (mUse64BitOffsets){
- entry->mOffset = headerStream->loadOffset();
- entry->mLength = headerStream->loadOffset();
- } else {
- entry->mOffset = headerStream->loadU32();
- entry->mLength = headerStream->loadU32();
- }
- entry->mRsObj = nullptr;
- mIndex.push_back(entry);
- }
- }
- bool FileA3D::load(Asset *asset) {
- return false;
- }
- bool FileA3D::load(const void *data, size_t length) {
- const uint8_t *localData = (const uint8_t *)data;
- size_t lengthRemaining = length;
- size_t magicStrLen = 12;
- if ((length < magicStrLen) ||
- memcmp(data, "Android3D_ff", magicStrLen)) {
- return false;
- }
- localData += magicStrLen;
- lengthRemaining -= magicStrLen;
- // Next we get our header size
- uint64_t headerSize = 0;
- if (lengthRemaining < sizeof(headerSize)) {
- return false;
- }
- memcpy(&headerSize, localData, sizeof(headerSize));
- localData += sizeof(headerSize);
- lengthRemaining -= sizeof(headerSize);
- if (lengthRemaining < headerSize) {
- return false;
- }
- // Now open the stream to parse the header
- IStream headerStream(localData, false);
- parseHeader(&headerStream);
- localData += headerSize;
- lengthRemaining -= headerSize;
- if (lengthRemaining < sizeof(mDataSize)) {
- return false;
- }
- // Read the size of the data
- memcpy(&mDataSize, localData, sizeof(mDataSize));
- localData += sizeof(mDataSize);
- lengthRemaining -= sizeof(mDataSize);
- if (lengthRemaining < mDataSize) {
- return false;
- }
- // We should know enough to read the file in at this point.
- mData = (uint8_t *)localData;
- mReadStream = new IStream(mData, mUse64BitOffsets);
- return true;
- }
- bool FileA3D::load(FILE *f) {
- char magicString[12];
- size_t len;
- ALOGV("file open 1");
- len = fread(magicString, 1, 12, f);
- if ((len != 12) ||
- memcmp(magicString, "Android3D_ff", 12)) {
- return false;
- }
- // Next thing is the size of the header
- uint64_t headerSize = 0;
- len = fread(&headerSize, 1, sizeof(headerSize), f);
- if (len != sizeof(headerSize) || headerSize == 0) {
- return false;
- }
- uint8_t *headerData = (uint8_t *)malloc(headerSize);
- if (!headerData) {
- return false;
- }
- len = fread(headerData, 1, headerSize, f);
- if (len != headerSize) {
- free(headerData);
- return false;
- }
- // Now open the stream to parse the header
- IStream headerStream(headerData, false);
- parseHeader(&headerStream);
- free(headerData);
- // Next thing is the size of the header
- len = fread(&mDataSize, 1, sizeof(mDataSize), f);
- if (len != sizeof(mDataSize) || mDataSize == 0) {
- return false;
- }
- ALOGV("file open size = %" PRIi64, mDataSize);
- // We should know enough to read the file in at this point.
- mAlloc = malloc(mDataSize);
- if (!mAlloc) {
- return false;
- }
- mData = (uint8_t *)mAlloc;
- len = fread(mAlloc, 1, mDataSize, f);
- if (len != mDataSize) {
- return false;
- }
- mReadStream = new IStream(mData, mUse64BitOffsets);
- ALOGV("Header is read an stream initialized");
- return true;
- }
- size_t FileA3D::getNumIndexEntries() const {
- return mIndex.size();
- }
- FileA3D::A3DIndexEntry::~A3DIndexEntry() {
- delete[] mObjectName;
- }
- const FileA3D::A3DIndexEntry *FileA3D::getIndexEntry(size_t index) const {
- if (index < mIndex.size()) {
- return mIndex[index];
- }
- return nullptr;
- }
- ObjectBase *FileA3D::initializeFromEntry(size_t index) {
- if (index >= mIndex.size()) {
- return nullptr;
- }
- FileA3D::A3DIndexEntry *entry = mIndex[index];
- if (!entry) {
- return nullptr;
- }
- if (entry->mRsObj) {
- entry->mRsObj->incUserRef();
- return entry->mRsObj;
- }
- // Seek to the beginning of object
- mReadStream->reset(entry->mOffset);
- switch (entry->mType) {
- case RS_A3D_CLASS_ID_UNKNOWN:
- return nullptr;
- case RS_A3D_CLASS_ID_MESH:
- entry->mRsObj = Mesh::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_TYPE:
- entry->mRsObj = Type::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_ELEMENT:
- entry->mRsObj = Element::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_ALLOCATION:
- entry->mRsObj = Allocation::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_PROGRAM_VERTEX:
- //entry->mRsObj = ProgramVertex::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_PROGRAM_RASTER:
- //entry->mRsObj = ProgramRaster::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_PROGRAM_FRAGMENT:
- //entry->mRsObj = ProgramFragment::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_PROGRAM_STORE:
- //entry->mRsObj = ProgramStore::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_SAMPLER:
- //entry->mRsObj = Sampler::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_ANIMATION:
- //entry->mRsObj = Animation::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_ADAPTER_1D:
- //entry->mRsObj = Adapter1D::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_ADAPTER_2D:
- //entry->mRsObj = Adapter2D::createFromStream(mRSC, mReadStream);
- break;
- case RS_A3D_CLASS_ID_SCRIPT_C:
- break;
- case RS_A3D_CLASS_ID_SCRIPT_KERNEL_ID:
- break;
- case RS_A3D_CLASS_ID_SCRIPT_INVOKE_ID:
- break;
- case RS_A3D_CLASS_ID_SCRIPT_FIELD_ID:
- break;
- case RS_A3D_CLASS_ID_SCRIPT_METHOD_ID:
- break;
- case RS_A3D_CLASS_ID_SCRIPT_GROUP:
- break;
- case RS_A3D_CLASS_ID_CLOSURE:
- break;
- case RS_A3D_CLASS_ID_SCRIPT_GROUP2:
- break;
- }
- if (entry->mRsObj) {
- entry->mRsObj->incUserRef();
- }
- return entry->mRsObj;
- }
- bool FileA3D::writeFile(const char *filename) {
- if (!mWriteStream) {
- ALOGE("No objects to write\n");
- return false;
- }
- if (mWriteStream->getPos() == 0) {
- ALOGE("No objects to write\n");
- return false;
- }
- FILE *writeHandle = fopen(filename, "wbe");
- if (!writeHandle) {
- ALOGE("Couldn't open the file for writing\n");
- return false;
- }
- // Open a new stream to make writing the header easier
- OStream headerStream(5*1024, false);
- headerStream.addU32(mMajorVersion);
- headerStream.addU32(mMinorVersion);
- uint32_t is64Bit = 0;
- headerStream.addU32(is64Bit);
- uint32_t writeIndexSize = mWriteIndex.size();
- headerStream.addU32(writeIndexSize);
- for (uint32_t i = 0; i < writeIndexSize; i ++) {
- headerStream.addString(mWriteIndex[i]->mObjectName);
- headerStream.addU32((uint32_t)mWriteIndex[i]->mType);
- if (mUse64BitOffsets){
- headerStream.addOffset(mWriteIndex[i]->mOffset);
- headerStream.addOffset(mWriteIndex[i]->mLength);
- } else {
- uint32_t offset = (uint32_t)mWriteIndex[i]->mOffset;
- headerStream.addU32(offset);
- offset = (uint32_t)mWriteIndex[i]->mLength;
- headerStream.addU32(offset);
- }
- }
- // Write our magic string so we know we are reading the right file
- fwrite(A3D_MAGIC_KEY, sizeof(char), strlen(A3D_MAGIC_KEY), writeHandle);
- // Store the size of the header to make it easier to parse when we read it
- uint64_t headerSize = headerStream.getPos();
- fwrite(&headerSize, sizeof(headerSize), 1, writeHandle);
- // Now write our header
- fwrite(headerStream.getPtr(), sizeof(uint8_t), headerStream.getPos(), writeHandle);
- // Now write the size of the data part of the file for easier parsing later
- uint64_t fileDataSize = mWriteStream->getPos();
- fwrite(&fileDataSize, sizeof(fileDataSize), 1, writeHandle);
- fwrite(mWriteStream->getPtr(), sizeof(uint8_t), mWriteStream->getPos(), writeHandle);
- int status = fclose(writeHandle);
- if (status != 0) {
- ALOGE("Couldn't close file\n");
- return false;
- }
- return true;
- }
- void FileA3D::appendToFile(Context *con, ObjectBase *obj) {
- if (!obj) {
- return;
- }
- if (!mWriteStream) {
- const uint64_t initialStreamSize = 256*1024;
- mWriteStream = new OStream(initialStreamSize, false);
- }
- A3DIndexEntry *indexEntry = new A3DIndexEntry();
- indexEntry->mObjectName = rsuCopyString(obj->getName());
- indexEntry->mType = obj->getClassId();
- indexEntry->mOffset = mWriteStream->getPos();
- indexEntry->mRsObj = obj;
- mWriteIndex.push_back(indexEntry);
- obj->serialize(con, mWriteStream);
- indexEntry->mLength = mWriteStream->getPos() - indexEntry->mOffset;
- mWriteStream->align(4);
- }
- } // namespace renderscript
- } // namespace android
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