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- /*
- * Copyright (C) 2009-2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef ANDROID_RS_SCRIPT_C_H
- #define ANDROID_RS_SCRIPT_C_H
- #include "rsEnv.h"
- #include "rsScript.h"
- // ---------------------------------------------------------------------------
- namespace android {
- namespace renderscript {
- /** This class represents a script compiled from an .rs file. */
- class ScriptC : public Script {
- public:
- typedef int (*RunScript_t)();
- typedef void (*VoidFunc_t)();
- explicit ScriptC(Context *);
- virtual ~ScriptC();
- void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) override;
- virtual uint32_t run(Context *);
- void runForEach(Context *rsc,
- uint32_t slot,
- const Allocation ** ains,
- size_t inLen,
- Allocation * aout,
- const void * usr,
- size_t usrBytes,
- const RsScriptCall *sc = nullptr) override;
- void runReduce(Context *rsc, uint32_t slot,
- const Allocation ** ains, size_t inLen,
- Allocation *aout, const RsScriptCall *sc) override;
- virtual void serialize(Context *rsc, OStream *stream) const { }
- virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SCRIPT_C; }
- static Type *createFromStream(Context *rsc, IStream *stream) { return nullptr; }
- bool runCompiler(Context *rsc, const char *resName, const char *cacheDir,
- const uint8_t *bitcode, size_t bitcodeLen);
- //protected:
- void setupScript(Context *);
- void setupGLState(Context *);
- #if !defined(RS_COMPATIBILITY_LIB)
- static bool createCacheDir(const char *cacheDir);
- #endif
- };
- } // namespace renderscript
- } // namespace android
- #endif
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