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- /*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef ANDROID_RS_SCRIPT_GROUP_H
- #define ANDROID_RS_SCRIPT_GROUP_H
- #include "rsScriptGroupBase.h"
- #include <vector>
- // ---------------------------------------------------------------------------
- namespace android {
- namespace renderscript {
- class Allocation;
- class Context;
- class ProgramVertex;
- class ProgramFragment;
- class ProgramRaster;
- class ProgramStore;
- class Script;
- class ScriptFieldID;
- class ScriptKernelID;
- class Type;
- class ScriptGroup : public ScriptGroupBase {
- public:
- virtual SG_API_Version getApiVersion() const { return SG_V1; }
- virtual void execute(Context *rsc);
- std::vector<ObjectBaseRef<ScriptKernelID> > mKernels;
- class Link {
- public:
- ObjectBaseRef<const ScriptKernelID> mSource;
- ObjectBaseRef<const ScriptKernelID> mDstKernel;
- ObjectBaseRef<const ScriptFieldID> mDstField;
- ObjectBaseRef<const Type> mType;
- ObjectBaseRef<Allocation> mAlloc;
- Link();
- ~Link();
- };
- class Node {
- public:
- explicit Node(Script *);
- std::vector<const ScriptKernelID *> mKernels;
- std::vector<Link *> mOutputs;
- std::vector<Link *> mInputs;
- bool mSeen;
- int mOrder;
- Script *mScript;
- };
- class IO {
- public:
- explicit IO(const ScriptKernelID *);
- const ScriptKernelID *mKernel;
- ObjectBaseRef<Allocation> mAlloc;
- };
- std::vector<Link *> mLinks;
- std::vector<Node *> mNodes;
- std::vector<IO *> mInputs;
- std::vector<IO *> mOutputs;
- static ScriptGroup * create(Context *rsc,
- ScriptKernelID ** kernels, size_t kernelsSize,
- ScriptKernelID ** src, size_t srcSize,
- ScriptKernelID ** dstK, size_t dstKSize,
- ScriptFieldID ** dstF, size_t dstFSize,
- const Type ** type, size_t typeSize);
- void setInput(Context *rsc, ScriptKernelID *kid, Allocation *a);
- void setOutput(Context *rsc, ScriptKernelID *kid, Allocation *a);
- protected:
- virtual ~ScriptGroup();
- bool mInitialized;
- private:
- bool calcOrderRecurse(Node *n, int depth);
- bool calcOrder();
- Node * findNode(Script *s) const;
- // Check if input/output Allocations are correctly set for a ScriptGroup.
- // Send any error back to the client (app). Called before the ScriptGroup
- // executes. Skips the exeuction if validation fails.
- bool validateInputAndOutput(Context *);
- explicit ScriptGroup(Context *);
- };
- } // namespace renderscript
- } // namespace android
- #endif
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