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- V4L2 sub-devices
- ----------------
- Many drivers need to communicate with sub-devices. These devices can do all
- sort of tasks, but most commonly they handle audio and/or video muxing,
- encoding or decoding. For webcams common sub-devices are sensors and camera
- controllers.
- Usually these are I2C devices, but not necessarily. In order to provide the
- driver with a consistent interface to these sub-devices the
- :c:type:`v4l2_subdev` struct (v4l2-subdev.h) was created.
- Each sub-device driver must have a :c:type:`v4l2_subdev` struct. This struct
- can be stand-alone for simple sub-devices or it might be embedded in a larger
- struct if more state information needs to be stored. Usually there is a
- low-level device struct (e.g. ``i2c_client``) that contains the device data as
- setup by the kernel. It is recommended to store that pointer in the private
- data of :c:type:`v4l2_subdev` using :c:func:`v4l2_set_subdevdata`. That makes
- it easy to go from a :c:type:`v4l2_subdev` to the actual low-level bus-specific
- device data.
- You also need a way to go from the low-level struct to :c:type:`v4l2_subdev`.
- For the common i2c_client struct the i2c_set_clientdata() call is used to store
- a :c:type:`v4l2_subdev` pointer, for other busses you may have to use other
- methods.
- Bridges might also need to store per-subdev private data, such as a pointer to
- bridge-specific per-subdev private data. The :c:type:`v4l2_subdev` structure
- provides host private data for that purpose that can be accessed with
- :c:func:`v4l2_get_subdev_hostdata` and :c:func:`v4l2_set_subdev_hostdata`.
- From the bridge driver perspective, you load the sub-device module and somehow
- obtain the :c:type:`v4l2_subdev` pointer. For i2c devices this is easy: you call
- ``i2c_get_clientdata()``. For other busses something similar needs to be done.
- Helper functions exists for sub-devices on an I2C bus that do most of this
- tricky work for you.
- Each :c:type:`v4l2_subdev` contains function pointers that sub-device drivers
- can implement (or leave ``NULL`` if it is not applicable). Since sub-devices can
- do so many different things and you do not want to end up with a huge ops struct
- of which only a handful of ops are commonly implemented, the function pointers
- are sorted according to category and each category has its own ops struct.
- The top-level ops struct contains pointers to the category ops structs, which
- may be NULL if the subdev driver does not support anything from that category.
- It looks like this:
- .. code-block:: c
- struct v4l2_subdev_core_ops {
- int (*log_status)(struct v4l2_subdev *sd);
- int (*init)(struct v4l2_subdev *sd, u32 val);
- ...
- };
- struct v4l2_subdev_tuner_ops {
- ...
- };
- struct v4l2_subdev_audio_ops {
- ...
- };
- struct v4l2_subdev_video_ops {
- ...
- };
- struct v4l2_subdev_pad_ops {
- ...
- };
- struct v4l2_subdev_ops {
- const struct v4l2_subdev_core_ops *core;
- const struct v4l2_subdev_tuner_ops *tuner;
- const struct v4l2_subdev_audio_ops *audio;
- const struct v4l2_subdev_video_ops *video;
- const struct v4l2_subdev_pad_ops *video;
- };
- The core ops are common to all subdevs, the other categories are implemented
- depending on the sub-device. E.g. a video device is unlikely to support the
- audio ops and vice versa.
- This setup limits the number of function pointers while still making it easy
- to add new ops and categories.
- A sub-device driver initializes the :c:type:`v4l2_subdev` struct using:
- :c:func:`v4l2_subdev_init <v4l2_subdev_init>`
- (:c:type:`sd <v4l2_subdev>`, &\ :c:type:`ops <v4l2_subdev_ops>`).
- Afterwards you need to initialize :c:type:`sd <v4l2_subdev>`->name with a
- unique name and set the module owner. This is done for you if you use the
- i2c helper functions.
- If integration with the media framework is needed, you must initialize the
- :c:type:`media_entity` struct embedded in the :c:type:`v4l2_subdev` struct
- (entity field) by calling :c:func:`media_entity_pads_init`, if the entity has
- pads:
- .. code-block:: c
- struct media_pad *pads = &my_sd->pads;
- int err;
- err = media_entity_pads_init(&sd->entity, npads, pads);
- The pads array must have been previously initialized. There is no need to
- manually set the struct :c:type:`media_entity` function and name fields, but the
- revision field must be initialized if needed.
- A reference to the entity will be automatically acquired/released when the
- subdev device node (if any) is opened/closed.
- Don't forget to cleanup the media entity before the sub-device is destroyed:
- .. code-block:: c
- media_entity_cleanup(&sd->entity);
- If the subdev driver intends to process video and integrate with the media
- framework, it must implement format related functionality using
- :c:type:`v4l2_subdev_pad_ops` instead of :c:type:`v4l2_subdev_video_ops`.
- In that case, the subdev driver may set the link_validate field to provide
- its own link validation function. The link validation function is called for
- every link in the pipeline where both of the ends of the links are V4L2
- sub-devices. The driver is still responsible for validating the correctness
- of the format configuration between sub-devices and video nodes.
- If link_validate op is not set, the default function
- :c:func:`v4l2_subdev_link_validate_default` is used instead. This function
- ensures that width, height and the media bus pixel code are equal on both source
- and sink of the link. Subdev drivers are also free to use this function to
- perform the checks mentioned above in addition to their own checks.
- There are currently two ways to register subdevices with the V4L2 core. The
- first (traditional) possibility is to have subdevices registered by bridge
- drivers. This can be done when the bridge driver has the complete information
- about subdevices connected to it and knows exactly when to register them. This
- is typically the case for internal subdevices, like video data processing units
- within SoCs or complex PCI(e) boards, camera sensors in USB cameras or connected
- to SoCs, which pass information about them to bridge drivers, usually in their
- platform data.
- There are however also situations where subdevices have to be registered
- asynchronously to bridge devices. An example of such a configuration is a Device
- Tree based system where information about subdevices is made available to the
- system independently from the bridge devices, e.g. when subdevices are defined
- in DT as I2C device nodes. The API used in this second case is described further
- below.
- Using one or the other registration method only affects the probing process, the
- run-time bridge-subdevice interaction is in both cases the same.
- In the synchronous case a device (bridge) driver needs to register the
- :c:type:`v4l2_subdev` with the v4l2_device:
- :c:func:`v4l2_device_register_subdev <v4l2_device_register_subdev>`
- (:c:type:`v4l2_dev <v4l2_device>`, :c:type:`sd <v4l2_subdev>`).
- This can fail if the subdev module disappeared before it could be registered.
- After this function was called successfully the subdev->dev field points to
- the :c:type:`v4l2_device`.
- If the v4l2_device parent device has a non-NULL mdev field, the sub-device
- entity will be automatically registered with the media device.
- You can unregister a sub-device using:
- :c:func:`v4l2_device_unregister_subdev <v4l2_device_unregister_subdev>`
- (:c:type:`sd <v4l2_subdev>`).
- Afterwards the subdev module can be unloaded and
- :c:type:`sd <v4l2_subdev>`->dev == ``NULL``.
- You can call an ops function either directly:
- .. code-block:: c
- err = sd->ops->core->g_std(sd, &norm);
- but it is better and easier to use this macro:
- .. code-block:: c
- err = v4l2_subdev_call(sd, core, g_std, &norm);
- The macro will to the right ``NULL`` pointer checks and returns ``-ENODEV``
- if :c:type:`sd <v4l2_subdev>` is ``NULL``, ``-ENOIOCTLCMD`` if either
- :c:type:`sd <v4l2_subdev>`->core or :c:type:`sd <v4l2_subdev>`->core->g_std is ``NULL``, or the actual result of the
- :c:type:`sd <v4l2_subdev>`->ops->core->g_std ops.
- It is also possible to call all or a subset of the sub-devices:
- .. code-block:: c
- v4l2_device_call_all(v4l2_dev, 0, core, g_std, &norm);
- Any subdev that does not support this ops is skipped and error results are
- ignored. If you want to check for errors use this:
- .. code-block:: c
- err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_std, &norm);
- Any error except ``-ENOIOCTLCMD`` will exit the loop with that error. If no
- errors (except ``-ENOIOCTLCMD``) occurred, then 0 is returned.
- The second argument to both calls is a group ID. If 0, then all subdevs are
- called. If non-zero, then only those whose group ID match that value will
- be called. Before a bridge driver registers a subdev it can set
- :c:type:`sd <v4l2_subdev>`->grp_id to whatever value it wants (it's 0 by
- default). This value is owned by the bridge driver and the sub-device driver
- will never modify or use it.
- The group ID gives the bridge driver more control how callbacks are called.
- For example, there may be multiple audio chips on a board, each capable of
- changing the volume. But usually only one will actually be used when the
- user want to change the volume. You can set the group ID for that subdev to
- e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling
- ``v4l2_device_call_all()``. That ensures that it will only go to the subdev
- that needs it.
- If the sub-device needs to notify its v4l2_device parent of an event, then
- it can call ``v4l2_subdev_notify(sd, notification, arg)``. This macro checks
- whether there is a ``notify()`` callback defined and returns ``-ENODEV`` if not.
- Otherwise the result of the ``notify()`` call is returned.
- The advantage of using :c:type:`v4l2_subdev` is that it is a generic struct and
- does not contain any knowledge about the underlying hardware. So a driver might
- contain several subdevs that use an I2C bus, but also a subdev that is
- controlled through GPIO pins. This distinction is only relevant when setting
- up the device, but once the subdev is registered it is completely transparent.
- In the asynchronous case subdevice probing can be invoked independently of the
- bridge driver availability. The subdevice driver then has to verify whether all
- the requirements for a successful probing are satisfied. This can include a
- check for a master clock availability. If any of the conditions aren't satisfied
- the driver might decide to return ``-EPROBE_DEFER`` to request further reprobing
- attempts. Once all conditions are met the subdevice shall be registered using
- the :c:func:`v4l2_async_register_subdev` function. Unregistration is
- performed using the :c:func:`v4l2_async_unregister_subdev` call. Subdevices
- registered this way are stored in a global list of subdevices, ready to be
- picked up by bridge drivers.
- Bridge drivers in turn have to register a notifier object with an array of
- subdevice descriptors that the bridge device needs for its operation. This is
- performed using the :c:func:`v4l2_async_notifier_register` call. To
- unregister the notifier the driver has to call
- :c:func:`v4l2_async_notifier_unregister`. The former of the two functions
- takes two arguments: a pointer to struct :c:type:`v4l2_device` and a pointer to
- struct :c:type:`v4l2_async_notifier`. The latter contains a pointer to an array
- of pointers to subdevice descriptors of type struct :c:type:`v4l2_async_subdev`
- type. The V4L2 core will then use these descriptors to match asynchronously
- registered
- subdevices to them. If a match is detected the ``.bound()`` notifier callback
- is called. After all subdevices have been located the .complete() callback is
- called. When a subdevice is removed from the system the .unbind() method is
- called. All three callbacks are optional.
- V4L2 sub-device userspace API
- -----------------------------
- Beside exposing a kernel API through the :c:type:`v4l2_subdev_ops` structure,
- V4L2 sub-devices can also be controlled directly by userspace applications.
- Device nodes named ``v4l-subdev``\ *X* can be created in ``/dev`` to access
- sub-devices directly. If a sub-device supports direct userspace configuration
- it must set the ``V4L2_SUBDEV_FL_HAS_DEVNODE`` flag before being registered.
- After registering sub-devices, the :c:type:`v4l2_device` driver can create
- device nodes for all registered sub-devices marked with
- ``V4L2_SUBDEV_FL_HAS_DEVNODE`` by calling
- :c:func:`v4l2_device_register_subdev_nodes`. Those device nodes will be
- automatically removed when sub-devices are unregistered.
- The device node handles a subset of the V4L2 API.
- ``VIDIOC_QUERYCTRL``,
- ``VIDIOC_QUERYMENU``,
- ``VIDIOC_G_CTRL``,
- ``VIDIOC_S_CTRL``,
- ``VIDIOC_G_EXT_CTRLS``,
- ``VIDIOC_S_EXT_CTRLS`` and
- ``VIDIOC_TRY_EXT_CTRLS``:
- The controls ioctls are identical to the ones defined in V4L2. They
- behave identically, with the only exception that they deal only with
- controls implemented in the sub-device. Depending on the driver, those
- controls can be also be accessed through one (or several) V4L2 device
- nodes.
- ``VIDIOC_DQEVENT``,
- ``VIDIOC_SUBSCRIBE_EVENT`` and
- ``VIDIOC_UNSUBSCRIBE_EVENT``
- The events ioctls are identical to the ones defined in V4L2. They
- behave identically, with the only exception that they deal only with
- events generated by the sub-device. Depending on the driver, those
- events can also be reported by one (or several) V4L2 device nodes.
- Sub-device drivers that want to use events need to set the
- ``V4L2_SUBDEV_USES_EVENTS`` :c:type:`v4l2_subdev`.flags and initialize
- :c:type:`v4l2_subdev`.nevents to events queue depth before registering
- the sub-device. After registration events can be queued as usual on the
- :c:type:`v4l2_subdev`.devnode device node.
- To properly support events, the ``poll()`` file operation is also
- implemented.
- Private ioctls
- All ioctls not in the above list are passed directly to the sub-device
- driver through the core::ioctl operation.
- I2C sub-device drivers
- ----------------------
- Since these drivers are so common, special helper functions are available to
- ease the use of these drivers (``v4l2-common.h``).
- The recommended method of adding :c:type:`v4l2_subdev` support to an I2C driver
- is to embed the :c:type:`v4l2_subdev` struct into the state struct that is
- created for each I2C device instance. Very simple devices have no state
- struct and in that case you can just create a :c:type:`v4l2_subdev` directly.
- A typical state struct would look like this (where 'chipname' is replaced by
- the name of the chip):
- .. code-block:: c
- struct chipname_state {
- struct v4l2_subdev sd;
- ... /* additional state fields */
- };
- Initialize the :c:type:`v4l2_subdev` struct as follows:
- .. code-block:: c
- v4l2_i2c_subdev_init(&state->sd, client, subdev_ops);
- This function will fill in all the fields of :c:type:`v4l2_subdev` ensure that
- the :c:type:`v4l2_subdev` and i2c_client both point to one another.
- You should also add a helper inline function to go from a :c:type:`v4l2_subdev`
- pointer to a chipname_state struct:
- .. code-block:: c
- static inline struct chipname_state *to_state(struct v4l2_subdev *sd)
- {
- return container_of(sd, struct chipname_state, sd);
- }
- Use this to go from the :c:type:`v4l2_subdev` struct to the ``i2c_client``
- struct:
- .. code-block:: c
- struct i2c_client *client = v4l2_get_subdevdata(sd);
- And this to go from an ``i2c_client`` to a :c:type:`v4l2_subdev` struct:
- .. code-block:: c
- struct v4l2_subdev *sd = i2c_get_clientdata(client);
- Make sure to call
- :c:func:`v4l2_device_unregister_subdev`\ (:c:type:`sd <v4l2_subdev>`)
- when the ``remove()`` callback is called. This will unregister the sub-device
- from the bridge driver. It is safe to call this even if the sub-device was
- never registered.
- You need to do this because when the bridge driver destroys the i2c adapter
- the ``remove()`` callbacks are called of the i2c devices on that adapter.
- After that the corresponding v4l2_subdev structures are invalid, so they
- have to be unregistered first. Calling
- :c:func:`v4l2_device_unregister_subdev`\ (:c:type:`sd <v4l2_subdev>`)
- from the ``remove()`` callback ensures that this is always done correctly.
- The bridge driver also has some helper functions it can use:
- .. code-block:: c
- struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter,
- "module_foo", "chipid", 0x36, NULL);
- This loads the given module (can be ``NULL`` if no module needs to be loaded)
- and calls :c:func:`i2c_new_device` with the given ``i2c_adapter`` and
- chip/address arguments. If all goes well, then it registers the subdev with
- the v4l2_device.
- You can also use the last argument of :c:func:`v4l2_i2c_new_subdev` to pass
- an array of possible I2C addresses that it should probe. These probe addresses
- are only used if the previous argument is 0. A non-zero argument means that you
- know the exact i2c address so in that case no probing will take place.
- Both functions return ``NULL`` if something went wrong.
- Note that the chipid you pass to :c:func:`v4l2_i2c_new_subdev` is usually
- the same as the module name. It allows you to specify a chip variant, e.g.
- "saa7114" or "saa7115". In general though the i2c driver autodetects this.
- The use of chipid is something that needs to be looked at more closely at a
- later date. It differs between i2c drivers and as such can be confusing.
- To see which chip variants are supported you can look in the i2c driver code
- for the i2c_device_id table. This lists all the possibilities.
- There are one more helper function:
- :c:func:`v4l2_i2c_new_subdev_board` uses an :c:type:`i2c_board_info` struct
- which is passed to the i2c driver and replaces the irq, platform_data and addr
- arguments.
- If the subdev supports the s_config core ops, then that op is called with
- the irq and platform_data arguments after the subdev was setup.
- The :c:func:`v4l2_i2c_new_subdev` function will call
- :c:func:`v4l2_i2c_new_subdev_board`, internally filling a
- :c:type:`i2c_board_info` structure using the ``client_type`` and the
- ``addr`` to fill it.
- V4L2 sub-device functions and data structures
- ---------------------------------------------
- .. kernel-doc:: include/media/v4l2-subdev.h
- .. kernel-doc:: include/media/v4l2-async.h
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