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- /*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- // #define LOG_NDEBUG 0
- #define LOG_TAG "libutils.threads"
- #include <assert.h>
- #include <utils/Thread.h>
- #include <utils/AndroidThreads.h>
- #if !defined(_WIN32)
- # include <sys/resource.h>
- #else
- # include <windows.h>
- # include <stdint.h>
- # include <process.h>
- # define HAVE_CREATETHREAD // Cygwin, vs. HAVE__BEGINTHREADEX for MinGW
- #endif
- #if defined(__linux__)
- #include <sys/prctl.h>
- #endif
- #include <utils/Log.h>
- #include <processgroup/sched_policy.h>
- #if defined(__ANDROID__)
- # define __android_unused
- #else
- # define __android_unused __attribute__((__unused__))
- #endif
- /*
- * ===========================================================================
- * Thread wrappers
- * ===========================================================================
- */
- using namespace android;
- // ----------------------------------------------------------------------------
- #if !defined(_WIN32)
- // ----------------------------------------------------------------------------
- /*
- * Create and run a new thread.
- *
- * We create it "detached", so it cleans up after itself.
- */
- typedef void* (*android_pthread_entry)(void*);
- struct thread_data_t {
- thread_func_t entryFunction;
- void* userData;
- int priority;
- char * threadName;
- // we use this trampoline when we need to set the priority with
- // nice/setpriority, and name with prctl.
- static int trampoline(const thread_data_t* t) {
- thread_func_t f = t->entryFunction;
- void* u = t->userData;
- int prio = t->priority;
- char * name = t->threadName;
- delete t;
- setpriority(PRIO_PROCESS, 0, prio);
- if (prio >= ANDROID_PRIORITY_BACKGROUND) {
- set_sched_policy(0, SP_BACKGROUND);
- } else {
- set_sched_policy(0, SP_FOREGROUND);
- }
- if (name) {
- androidSetThreadName(name);
- free(name);
- }
- return f(u);
- }
- };
- void androidSetThreadName(const char* name) {
- #if defined(__linux__)
- // Mac OS doesn't have this, and we build libutil for the host too
- int hasAt = 0;
- int hasDot = 0;
- const char *s = name;
- while (*s) {
- if (*s == '.') hasDot = 1;
- else if (*s == '@') hasAt = 1;
- s++;
- }
- int len = s - name;
- if (len < 15 || hasAt || !hasDot) {
- s = name;
- } else {
- s = name + len - 15;
- }
- prctl(PR_SET_NAME, (unsigned long) s, 0, 0, 0);
- #endif
- }
- int androidCreateRawThreadEtc(android_thread_func_t entryFunction,
- void *userData,
- const char* threadName __android_unused,
- int32_t threadPriority,
- size_t threadStackSize,
- android_thread_id_t *threadId)
- {
- pthread_attr_t attr;
- pthread_attr_init(&attr);
- pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
- #if defined(__ANDROID__) /* valgrind is rejecting RT-priority create reqs */
- if (threadPriority != PRIORITY_DEFAULT || threadName != NULL) {
- // Now that the pthread_t has a method to find the associated
- // android_thread_id_t (pid) from pthread_t, it would be possible to avoid
- // this trampoline in some cases as the parent could set the properties
- // for the child. However, there would be a race condition because the
- // child becomes ready immediately, and it doesn't work for the name.
- // prctl(PR_SET_NAME) only works for self; prctl(PR_SET_THREAD_NAME) was
- // proposed but not yet accepted.
- thread_data_t* t = new thread_data_t;
- t->priority = threadPriority;
- t->threadName = threadName ? strdup(threadName) : NULL;
- t->entryFunction = entryFunction;
- t->userData = userData;
- entryFunction = (android_thread_func_t)&thread_data_t::trampoline;
- userData = t;
- }
- #endif
- if (threadStackSize) {
- pthread_attr_setstacksize(&attr, threadStackSize);
- }
- errno = 0;
- pthread_t thread;
- int result = pthread_create(&thread, &attr,
- (android_pthread_entry)entryFunction, userData);
- pthread_attr_destroy(&attr);
- if (result != 0) {
- ALOGE("androidCreateRawThreadEtc failed (entry=%p, res=%d, %s)\n"
- "(android threadPriority=%d)",
- entryFunction, result, strerror(errno), threadPriority);
- return 0;
- }
- // Note that *threadID is directly available to the parent only, as it is
- // assigned after the child starts. Use memory barrier / lock if the child
- // or other threads also need access.
- if (threadId != nullptr) {
- *threadId = (android_thread_id_t)thread; // XXX: this is not portable
- }
- return 1;
- }
- #if defined(__ANDROID__)
- static pthread_t android_thread_id_t_to_pthread(android_thread_id_t thread)
- {
- return (pthread_t) thread;
- }
- #endif
- android_thread_id_t androidGetThreadId()
- {
- return (android_thread_id_t)pthread_self();
- }
- // ----------------------------------------------------------------------------
- #else // !defined(_WIN32)
- // ----------------------------------------------------------------------------
- /*
- * Trampoline to make us __stdcall-compliant.
- *
- * We're expected to delete "vDetails" when we're done.
- */
- struct threadDetails {
- int (*func)(void*);
- void* arg;
- };
- static __stdcall unsigned int threadIntermediary(void* vDetails)
- {
- struct threadDetails* pDetails = (struct threadDetails*) vDetails;
- int result;
- result = (*(pDetails->func))(pDetails->arg);
- delete pDetails;
- ALOG(LOG_VERBOSE, "thread", "thread exiting\n");
- return (unsigned int) result;
- }
- /*
- * Create and run a new thread.
- */
- static bool doCreateThread(android_thread_func_t fn, void* arg, android_thread_id_t *id)
- {
- HANDLE hThread;
- struct threadDetails* pDetails = new threadDetails; // must be on heap
- unsigned int thrdaddr;
- pDetails->func = fn;
- pDetails->arg = arg;
- #if defined(HAVE__BEGINTHREADEX)
- hThread = (HANDLE) _beginthreadex(NULL, 0, threadIntermediary, pDetails, 0,
- &thrdaddr);
- if (hThread == 0)
- #elif defined(HAVE_CREATETHREAD)
- hThread = CreateThread(NULL, 0,
- (LPTHREAD_START_ROUTINE) threadIntermediary,
- (void*) pDetails, 0, (DWORD*) &thrdaddr);
- if (hThread == NULL)
- #endif
- {
- ALOG(LOG_WARN, "thread", "WARNING: thread create failed\n");
- return false;
- }
- #if defined(HAVE_CREATETHREAD)
- /* close the management handle */
- CloseHandle(hThread);
- #endif
- if (id != NULL) {
- *id = (android_thread_id_t)thrdaddr;
- }
- return true;
- }
- int androidCreateRawThreadEtc(android_thread_func_t fn,
- void *userData,
- const char* /*threadName*/,
- int32_t /*threadPriority*/,
- size_t /*threadStackSize*/,
- android_thread_id_t *threadId)
- {
- return doCreateThread( fn, userData, threadId);
- }
- android_thread_id_t androidGetThreadId()
- {
- return (android_thread_id_t)GetCurrentThreadId();
- }
- // ----------------------------------------------------------------------------
- #endif // !defined(_WIN32)
- // ----------------------------------------------------------------------------
- int androidCreateThread(android_thread_func_t fn, void* arg)
- {
- return createThreadEtc(fn, arg);
- }
- int androidCreateThreadGetID(android_thread_func_t fn, void *arg, android_thread_id_t *id)
- {
- return createThreadEtc(fn, arg, "android:unnamed_thread",
- PRIORITY_DEFAULT, 0, id);
- }
- static android_create_thread_fn gCreateThreadFn = androidCreateRawThreadEtc;
- int androidCreateThreadEtc(android_thread_func_t entryFunction,
- void *userData,
- const char* threadName,
- int32_t threadPriority,
- size_t threadStackSize,
- android_thread_id_t *threadId)
- {
- return gCreateThreadFn(entryFunction, userData, threadName,
- threadPriority, threadStackSize, threadId);
- }
- void androidSetCreateThreadFunc(android_create_thread_fn func)
- {
- gCreateThreadFn = func;
- }
- #if defined(__ANDROID__)
- int androidSetThreadPriority(pid_t tid, int pri)
- {
- int rc = 0;
- int lasterr = 0;
- if (pri >= ANDROID_PRIORITY_BACKGROUND) {
- rc = set_sched_policy(tid, SP_BACKGROUND);
- } else if (getpriority(PRIO_PROCESS, tid) >= ANDROID_PRIORITY_BACKGROUND) {
- rc = set_sched_policy(tid, SP_FOREGROUND);
- }
- if (rc) {
- lasterr = errno;
- }
- if (setpriority(PRIO_PROCESS, tid, pri) < 0) {
- rc = INVALID_OPERATION;
- } else {
- errno = lasterr;
- }
- return rc;
- }
- int androidGetThreadPriority(pid_t tid) {
- return getpriority(PRIO_PROCESS, tid);
- }
- #endif
- namespace android {
- /*
- * ===========================================================================
- * Mutex class
- * ===========================================================================
- */
- #if !defined(_WIN32)
- // implemented as inlines in threads.h
- #else
- Mutex::Mutex()
- {
- HANDLE hMutex;
- assert(sizeof(hMutex) == sizeof(mState));
- hMutex = CreateMutex(NULL, FALSE, NULL);
- mState = (void*) hMutex;
- }
- Mutex::Mutex(const char* /*name*/)
- {
- // XXX: name not used for now
- HANDLE hMutex;
- assert(sizeof(hMutex) == sizeof(mState));
- hMutex = CreateMutex(NULL, FALSE, NULL);
- mState = (void*) hMutex;
- }
- Mutex::Mutex(int /*type*/, const char* /*name*/)
- {
- // XXX: type and name not used for now
- HANDLE hMutex;
- assert(sizeof(hMutex) == sizeof(mState));
- hMutex = CreateMutex(NULL, FALSE, NULL);
- mState = (void*) hMutex;
- }
- Mutex::~Mutex()
- {
- CloseHandle((HANDLE) mState);
- }
- status_t Mutex::lock()
- {
- DWORD dwWaitResult;
- dwWaitResult = WaitForSingleObject((HANDLE) mState, INFINITE);
- return dwWaitResult != WAIT_OBJECT_0 ? -1 : OK;
- }
- void Mutex::unlock()
- {
- if (!ReleaseMutex((HANDLE) mState))
- ALOG(LOG_WARN, "thread", "WARNING: bad result from unlocking mutex\n");
- }
- status_t Mutex::tryLock()
- {
- DWORD dwWaitResult;
- dwWaitResult = WaitForSingleObject((HANDLE) mState, 0);
- if (dwWaitResult != WAIT_OBJECT_0 && dwWaitResult != WAIT_TIMEOUT)
- ALOG(LOG_WARN, "thread", "WARNING: bad result from try-locking mutex\n");
- return (dwWaitResult == WAIT_OBJECT_0) ? 0 : -1;
- }
- #endif // !defined(_WIN32)
- /*
- * ===========================================================================
- * Condition class
- * ===========================================================================
- */
- #if !defined(_WIN32)
- // implemented as inlines in threads.h
- #else
- /*
- * Windows doesn't have a condition variable solution. It's possible
- * to create one, but it's easy to get it wrong. For a discussion, and
- * the origin of this implementation, see:
- *
- * http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
- *
- * The implementation shown on the page does NOT follow POSIX semantics.
- * As an optimization they require acquiring the external mutex before
- * calling signal() and broadcast(), whereas POSIX only requires grabbing
- * it before calling wait(). The implementation here has been un-optimized
- * to have the correct behavior.
- */
- typedef struct WinCondition {
- // Number of waiting threads.
- int waitersCount;
- // Serialize access to waitersCount.
- CRITICAL_SECTION waitersCountLock;
- // Semaphore used to queue up threads waiting for the condition to
- // become signaled.
- HANDLE sema;
- // An auto-reset event used by the broadcast/signal thread to wait
- // for all the waiting thread(s) to wake up and be released from
- // the semaphore.
- HANDLE waitersDone;
- // This mutex wouldn't be necessary if we required that the caller
- // lock the external mutex before calling signal() and broadcast().
- // I'm trying to mimic pthread semantics though.
- HANDLE internalMutex;
- // Keeps track of whether we were broadcasting or signaling. This
- // allows us to optimize the code if we're just signaling.
- bool wasBroadcast;
- status_t wait(WinCondition* condState, HANDLE hMutex, nsecs_t* abstime)
- {
- // Increment the wait count, avoiding race conditions.
- EnterCriticalSection(&condState->waitersCountLock);
- condState->waitersCount++;
- //printf("+++ wait: incr waitersCount to %d (tid=%ld)\n",
- // condState->waitersCount, getThreadId());
- LeaveCriticalSection(&condState->waitersCountLock);
- DWORD timeout = INFINITE;
- if (abstime) {
- nsecs_t reltime = *abstime - systemTime();
- if (reltime < 0)
- reltime = 0;
- timeout = reltime/1000000;
- }
- // Atomically release the external mutex and wait on the semaphore.
- DWORD res =
- SignalObjectAndWait(hMutex, condState->sema, timeout, FALSE);
- //printf("+++ wait: awake (tid=%ld)\n", getThreadId());
- // Reacquire lock to avoid race conditions.
- EnterCriticalSection(&condState->waitersCountLock);
- // No longer waiting.
- condState->waitersCount--;
- // Check to see if we're the last waiter after a broadcast.
- bool lastWaiter = (condState->wasBroadcast && condState->waitersCount == 0);
- //printf("+++ wait: lastWaiter=%d (wasBc=%d wc=%d)\n",
- // lastWaiter, condState->wasBroadcast, condState->waitersCount);
- LeaveCriticalSection(&condState->waitersCountLock);
- // If we're the last waiter thread during this particular broadcast
- // then signal broadcast() that we're all awake. It'll drop the
- // internal mutex.
- if (lastWaiter) {
- // Atomically signal the "waitersDone" event and wait until we
- // can acquire the internal mutex. We want to do this in one step
- // because it ensures that everybody is in the mutex FIFO before
- // any thread has a chance to run. Without it, another thread
- // could wake up, do work, and hop back in ahead of us.
- SignalObjectAndWait(condState->waitersDone, condState->internalMutex,
- INFINITE, FALSE);
- } else {
- // Grab the internal mutex.
- WaitForSingleObject(condState->internalMutex, INFINITE);
- }
- // Release the internal and grab the external.
- ReleaseMutex(condState->internalMutex);
- WaitForSingleObject(hMutex, INFINITE);
- return res == WAIT_OBJECT_0 ? OK : -1;
- }
- } WinCondition;
- /*
- * Constructor. Set up the WinCondition stuff.
- */
- Condition::Condition()
- {
- WinCondition* condState = new WinCondition;
- condState->waitersCount = 0;
- condState->wasBroadcast = false;
- // semaphore: no security, initial value of 0
- condState->sema = CreateSemaphore(NULL, 0, 0x7fffffff, NULL);
- InitializeCriticalSection(&condState->waitersCountLock);
- // auto-reset event, not signaled initially
- condState->waitersDone = CreateEvent(NULL, FALSE, FALSE, NULL);
- // used so we don't have to lock external mutex on signal/broadcast
- condState->internalMutex = CreateMutex(NULL, FALSE, NULL);
- mState = condState;
- }
- /*
- * Destructor. Free Windows resources as well as our allocated storage.
- */
- Condition::~Condition()
- {
- WinCondition* condState = (WinCondition*) mState;
- if (condState != NULL) {
- CloseHandle(condState->sema);
- CloseHandle(condState->waitersDone);
- delete condState;
- }
- }
- status_t Condition::wait(Mutex& mutex)
- {
- WinCondition* condState = (WinCondition*) mState;
- HANDLE hMutex = (HANDLE) mutex.mState;
- return ((WinCondition*)mState)->wait(condState, hMutex, NULL);
- }
- status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime)
- {
- WinCondition* condState = (WinCondition*) mState;
- HANDLE hMutex = (HANDLE) mutex.mState;
- nsecs_t absTime = systemTime()+reltime;
- return ((WinCondition*)mState)->wait(condState, hMutex, &absTime);
- }
- /*
- * Signal the condition variable, allowing one thread to continue.
- */
- void Condition::signal()
- {
- WinCondition* condState = (WinCondition*) mState;
- // Lock the internal mutex. This ensures that we don't clash with
- // broadcast().
- WaitForSingleObject(condState->internalMutex, INFINITE);
- EnterCriticalSection(&condState->waitersCountLock);
- bool haveWaiters = (condState->waitersCount > 0);
- LeaveCriticalSection(&condState->waitersCountLock);
- // If no waiters, then this is a no-op. Otherwise, knock the semaphore
- // down a notch.
- if (haveWaiters)
- ReleaseSemaphore(condState->sema, 1, 0);
- // Release internal mutex.
- ReleaseMutex(condState->internalMutex);
- }
- /*
- * Signal the condition variable, allowing all threads to continue.
- *
- * First we have to wake up all threads waiting on the semaphore, then
- * we wait until all of the threads have actually been woken before
- * releasing the internal mutex. This ensures that all threads are woken.
- */
- void Condition::broadcast()
- {
- WinCondition* condState = (WinCondition*) mState;
- // Lock the internal mutex. This keeps the guys we're waking up
- // from getting too far.
- WaitForSingleObject(condState->internalMutex, INFINITE);
- EnterCriticalSection(&condState->waitersCountLock);
- bool haveWaiters = false;
- if (condState->waitersCount > 0) {
- haveWaiters = true;
- condState->wasBroadcast = true;
- }
- if (haveWaiters) {
- // Wake up all the waiters.
- ReleaseSemaphore(condState->sema, condState->waitersCount, 0);
- LeaveCriticalSection(&condState->waitersCountLock);
- // Wait for all awakened threads to acquire the counting semaphore.
- // The last guy who was waiting sets this.
- WaitForSingleObject(condState->waitersDone, INFINITE);
- // Reset wasBroadcast. (No crit section needed because nobody
- // else can wake up to poke at it.)
- condState->wasBroadcast = 0;
- } else {
- // nothing to do
- LeaveCriticalSection(&condState->waitersCountLock);
- }
- // Release internal mutex.
- ReleaseMutex(condState->internalMutex);
- }
- #endif // !defined(_WIN32)
- // ----------------------------------------------------------------------------
- /*
- * This is our thread object!
- */
- Thread::Thread(bool canCallJava)
- : mCanCallJava(canCallJava),
- mThread(thread_id_t(-1)),
- mLock("Thread::mLock"),
- mStatus(OK),
- mExitPending(false),
- mRunning(false)
- #if defined(__ANDROID__)
- ,
- mTid(-1)
- #endif
- {
- }
- Thread::~Thread()
- {
- }
- status_t Thread::readyToRun()
- {
- return OK;
- }
- status_t Thread::run(const char* name, int32_t priority, size_t stack)
- {
- LOG_ALWAYS_FATAL_IF(name == nullptr, "thread name not provided to Thread::run");
- Mutex::Autolock _l(mLock);
- if (mRunning) {
- // thread already started
- return INVALID_OPERATION;
- }
- // reset status and exitPending to their default value, so we can
- // try again after an error happened (either below, or in readyToRun())
- mStatus = OK;
- mExitPending = false;
- mThread = thread_id_t(-1);
- // hold a strong reference on ourself
- mHoldSelf = this;
- mRunning = true;
- bool res;
- if (mCanCallJava) {
- res = createThreadEtc(_threadLoop,
- this, name, priority, stack, &mThread);
- } else {
- res = androidCreateRawThreadEtc(_threadLoop,
- this, name, priority, stack, &mThread);
- }
- if (res == false) {
- mStatus = UNKNOWN_ERROR; // something happened!
- mRunning = false;
- mThread = thread_id_t(-1);
- mHoldSelf.clear(); // "this" may have gone away after this.
- return UNKNOWN_ERROR;
- }
- // Do not refer to mStatus here: The thread is already running (may, in fact
- // already have exited with a valid mStatus result). The OK indication
- // here merely indicates successfully starting the thread and does not
- // imply successful termination/execution.
- return OK;
- // Exiting scope of mLock is a memory barrier and allows new thread to run
- }
- int Thread::_threadLoop(void* user)
- {
- Thread* const self = static_cast<Thread*>(user);
- sp<Thread> strong(self->mHoldSelf);
- wp<Thread> weak(strong);
- self->mHoldSelf.clear();
- #if defined(__ANDROID__)
- // this is very useful for debugging with gdb
- self->mTid = gettid();
- #endif
- bool first = true;
- do {
- bool result;
- if (first) {
- first = false;
- self->mStatus = self->readyToRun();
- result = (self->mStatus == OK);
- if (result && !self->exitPending()) {
- // Binder threads (and maybe others) rely on threadLoop
- // running at least once after a successful ::readyToRun()
- // (unless, of course, the thread has already been asked to exit
- // at that point).
- // This is because threads are essentially used like this:
- // (new ThreadSubclass())->run();
- // The caller therefore does not retain a strong reference to
- // the thread and the thread would simply disappear after the
- // successful ::readyToRun() call instead of entering the
- // threadLoop at least once.
- result = self->threadLoop();
- }
- } else {
- result = self->threadLoop();
- }
- // establish a scope for mLock
- {
- Mutex::Autolock _l(self->mLock);
- if (result == false || self->mExitPending) {
- self->mExitPending = true;
- self->mRunning = false;
- // clear thread ID so that requestExitAndWait() does not exit if
- // called by a new thread using the same thread ID as this one.
- self->mThread = thread_id_t(-1);
- // note that interested observers blocked in requestExitAndWait are
- // awoken by broadcast, but blocked on mLock until break exits scope
- self->mThreadExitedCondition.broadcast();
- break;
- }
- }
- // Release our strong reference, to let a chance to the thread
- // to die a peaceful death.
- strong.clear();
- // And immediately, re-acquire a strong reference for the next loop
- strong = weak.promote();
- } while(strong != nullptr);
- return 0;
- }
- void Thread::requestExit()
- {
- Mutex::Autolock _l(mLock);
- mExitPending = true;
- }
- status_t Thread::requestExitAndWait()
- {
- Mutex::Autolock _l(mLock);
- if (mThread == getThreadId()) {
- ALOGW(
- "Thread (this=%p): don't call waitForExit() from this "
- "Thread object's thread. It's a guaranteed deadlock!",
- this);
- return WOULD_BLOCK;
- }
- mExitPending = true;
- while (mRunning == true) {
- mThreadExitedCondition.wait(mLock);
- }
- // This next line is probably not needed any more, but is being left for
- // historical reference. Note that each interested party will clear flag.
- mExitPending = false;
- return mStatus;
- }
- status_t Thread::join()
- {
- Mutex::Autolock _l(mLock);
- if (mThread == getThreadId()) {
- ALOGW(
- "Thread (this=%p): don't call join() from this "
- "Thread object's thread. It's a guaranteed deadlock!",
- this);
- return WOULD_BLOCK;
- }
- while (mRunning == true) {
- mThreadExitedCondition.wait(mLock);
- }
- return mStatus;
- }
- bool Thread::isRunning() const {
- Mutex::Autolock _l(mLock);
- return mRunning;
- }
- #if defined(__ANDROID__)
- pid_t Thread::getTid() const
- {
- // mTid is not defined until the child initializes it, and the caller may need it earlier
- Mutex::Autolock _l(mLock);
- pid_t tid;
- if (mRunning) {
- pthread_t pthread = android_thread_id_t_to_pthread(mThread);
- tid = pthread_gettid_np(pthread);
- } else {
- ALOGW("Thread (this=%p): getTid() is undefined before run()", this);
- tid = -1;
- }
- return tid;
- }
- #endif
- bool Thread::exitPending() const
- {
- Mutex::Autolock _l(mLock);
- return mExitPending;
- }
- }; // namespace android
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