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- /*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include <err.h>
- #include <errno.h>
- #include <pthread.h>
- #include <stdint.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <sys/mman.h>
- #include <unistd.h>
- #include <new>
- #include "Action.h"
- #include "Thread.h"
- #include "Threads.h"
- void* ThreadRunner(void* data) {
- Thread* thread = reinterpret_cast<Thread*>(data);
- while (true) {
- thread->WaitForPending();
- Action* action = thread->GetAction();
- thread->AddTimeNsecs(action->Execute(thread->pointers()));
- bool end_thread = action->EndThread();
- thread->ClearPending();
- if (end_thread) {
- break;
- }
- }
- return nullptr;
- }
- Threads::Threads(Pointers* pointers, size_t max_threads)
- : pointers_(pointers), max_threads_(max_threads) {
- size_t pagesize = getpagesize();
- data_size_ = (max_threads_ * sizeof(Thread) + pagesize - 1) & ~(pagesize - 1);
- max_threads_ = data_size_ / sizeof(Thread);
- void* memory = mmap(nullptr, data_size_, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0);
- if (memory == MAP_FAILED) {
- err(1, "Failed to map in memory for Threads: map size %zu, max threads %zu\n",
- data_size_, max_threads_);
- }
- if (Thread::ACTION_SIZE < Action::MaxActionSize()) {
- err(1, "Thread action size is too small: ACTION_SIZE %zu, max size %zu\n",
- Thread::ACTION_SIZE, Action::MaxActionSize());
- }
- threads_ = new (memory) Thread[max_threads_];
- }
- Threads::~Threads() {
- if (threads_) {
- munmap(threads_, data_size_);
- threads_ = nullptr;
- data_size_ = 0;
- }
- }
- Thread* Threads::CreateThread(pid_t tid) {
- if (num_threads_ == max_threads_) {
- err(1, "Too many threads created, current max %zu.\n", num_threads_);
- }
- Thread* thread = FindEmptyEntry(tid);
- if (thread == nullptr) {
- err(1, "No empty entries found, current max %zu, num threads %zu\n",
- max_threads_, num_threads_);
- }
- thread->tid_ = tid;
- thread->pointers_ = pointers_;
- thread->total_time_nsecs_ = 0;
- if (pthread_create(&thread->thread_id_, nullptr, ThreadRunner, thread) == -1) {
- err(1, "Failed to create thread %d: %s\n", tid, strerror(errno));
- }
- num_threads_++;
- return thread;
- }
- Thread* Threads::FindThread(pid_t tid) {
- size_t index = GetHashEntry(tid);
- for (size_t entries = num_threads_; entries != 0; ) {
- pid_t cur_tid = threads_[index].tid_;
- if (cur_tid == tid) {
- return threads_ + index;
- }
- if (cur_tid != 0) {
- entries--;
- }
- if (++index == max_threads_) {
- index = 0;
- }
- }
- return nullptr;
- }
- void Threads::WaitForAllToQuiesce() {
- for (size_t i = 0, threads = 0; threads < num_threads_; i++) {
- pid_t cur_tid = threads_[i].tid_;
- if (cur_tid != 0) {
- threads++;
- threads_[i].WaitForReady();
- }
- }
- }
- size_t Threads::GetHashEntry(pid_t tid) {
- return tid % max_threads_;
- }
- Thread* Threads::FindEmptyEntry(pid_t tid) {
- size_t index = GetHashEntry(tid);
- for (size_t entries = 0; entries < max_threads_; entries++) {
- if (threads_[index].tid_ == 0) {
- return threads_ + index;
- }
- if (++index == max_threads_) {
- index = 0;
- }
- }
- return nullptr;
- }
- void Threads::Finish(Thread* thread) {
- int ret = pthread_join(thread->thread_id_, nullptr);
- if (ret != 0) {
- fprintf(stderr, "pthread_join failed: %s\n", strerror(ret));
- exit(1);
- }
- total_time_nsecs_ += thread->total_time_nsecs_;
- thread->tid_ = 0;
- num_threads_--;
- }
- void Threads::FinishAll() {
- for (size_t i = 0; i < max_threads_; i++) {
- if (threads_[i].tid_ != 0) {
- threads_[i].CreateAction(0, "thread_done", nullptr);
- threads_[i].SetPending();
- Finish(threads_ + i);
- }
- }
- }
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