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- /*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #pragma once
- #include <condition_variable>
- #include <deque>
- #include <mutex>
- #include <thread>
- #include <unordered_map>
- #include <android-base/thread_annotations.h>
- #include <binder/IBinder.h>
- #include <gui/ITransactionCompletedListener.h>
- #include <ui/Fence.h>
- namespace android {
- struct CallbackIdsHash {
- // CallbackId vectors have several properties that let us get away with this simple hash.
- // 1) CallbackIds are never 0 so if something has gone wrong and our CallbackId vector is
- // empty we can still hash 0.
- // 2) CallbackId vectors for the same listener either are identical or contain none of the
- // same members. It is sufficient to just check the first CallbackId in the vectors. If
- // they match, they are the same. If they do not match, they are not the same.
- std::size_t operator()(const std::vector<CallbackId>& callbackIds) const {
- return std::hash<CallbackId>{}((callbackIds.empty()) ? 0 : callbackIds.front());
- }
- };
- class CallbackHandle : public RefBase {
- public:
- CallbackHandle(const sp<ITransactionCompletedListener>& transactionListener,
- const std::vector<CallbackId>& ids, const sp<IBinder>& sc);
- sp<ITransactionCompletedListener> listener;
- std::vector<CallbackId> callbackIds;
- wp<IBinder> surfaceControl;
- bool releasePreviousBuffer = false;
- sp<Fence> previousReleaseFence;
- nsecs_t acquireTime = -1;
- nsecs_t latchTime = -1;
- };
- class TransactionCompletedThread {
- public:
- ~TransactionCompletedThread();
- void run();
- // Adds listener and callbackIds in case there are no SurfaceControls that are supposed
- // to be included in the callback. This functions should be call before attempting to add any
- // callback handles.
- status_t addCallback(const sp<ITransactionCompletedListener>& transactionListener,
- const std::vector<CallbackId>& callbackIds);
- // Informs the TransactionCompletedThread that there is a Transaction with a CallbackHandle
- // that needs to be latched and presented this frame. This function should be called once the
- // layer has received the CallbackHandle so the TransactionCompletedThread knows not to send
- // a callback for that Listener/Transaction pair until that CallbackHandle has been latched and
- // presented.
- status_t registerPendingCallbackHandle(const sp<CallbackHandle>& handle);
- // Notifies the TransactionCompletedThread that a pending CallbackHandle has been presented.
- status_t addPresentedCallbackHandles(const std::deque<sp<CallbackHandle>>& handles);
- // Adds the Transaction CallbackHandle from a layer that does not need to be relatched and
- // presented this frame.
- status_t addUnpresentedCallbackHandle(const sp<CallbackHandle>& handle);
- void addPresentFence(const sp<Fence>& presentFence);
- void sendCallbacks();
- private:
- void threadMain();
- status_t findTransactionStats(const sp<ITransactionCompletedListener>& listener,
- const std::vector<CallbackId>& callbackIds,
- TransactionStats** outTransactionStats) REQUIRES(mMutex);
- status_t addCallbackHandle(const sp<CallbackHandle>& handle) REQUIRES(mMutex);
- class ThreadDeathRecipient : public IBinder::DeathRecipient {
- public:
- // This function is a no-op. isBinderAlive needs a linked DeathRecipient to work.
- // Death recipients needs a binderDied function.
- //
- // (isBinderAlive checks if BpBinder's mAlive is 0. mAlive is only set to 0 in sendObituary.
- // sendObituary is only called if linkToDeath was called with a DeathRecipient.)
- void binderDied(const wp<IBinder>& /*who*/) override {}
- };
- sp<ThreadDeathRecipient> mDeathRecipient;
- struct ITransactionCompletedListenerHash {
- std::size_t operator()(const sp<ITransactionCompletedListener>& listener) const {
- return std::hash<IBinder*>{}((listener) ? IInterface::asBinder(listener).get()
- : nullptr);
- }
- };
- // Protects the creation and destruction of mThread
- std::mutex mThreadMutex;
- std::thread mThread GUARDED_BY(mThreadMutex);
- std::mutex mMutex;
- std::condition_variable_any mConditionVariable;
- std::unordered_map<
- sp<ITransactionCompletedListener>,
- std::unordered_map<std::vector<CallbackId>, uint32_t /*count*/, CallbackIdsHash>,
- ITransactionCompletedListenerHash>
- mPendingTransactions GUARDED_BY(mMutex);
- std::unordered_map<sp<ITransactionCompletedListener>, std::deque<TransactionStats>,
- ITransactionCompletedListenerHash>
- mCompletedTransactions GUARDED_BY(mMutex);
- bool mRunning GUARDED_BY(mMutex) = false;
- bool mKeepRunning GUARDED_BY(mMutex) = true;
- sp<Fence> mPresentFence GUARDED_BY(mMutex);
- };
- } // namespace android
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