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- /* libs/pixelflinger/buffer.h
- **
- ** Copyright 2006, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
- #ifndef ANDROID_GGL_TEXTURE_H
- #define ANDROID_GGL_TEXTURE_H
- #include <private/pixelflinger/ggl_context.h>
- namespace android {
- void ggl_init_texture(context_t* c);
- void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src);
- void ggl_pick_texture(context_t* c);
- void ggl_pick_cb(context_t* c);
- uint32_t ggl_expand(uint32_t v, int sbits, int dbits);
- uint32_t ggl_pack_color(context_t* c, int32_t format,
- GGLcolor r, GGLcolor g, GGLcolor b, GGLcolor a);
- }; // namespace android
- #endif // ANDROID_GGL_TEXTURE_H
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